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Map updated.

P.S.
A pair of nations on the map have ceased to exist for some time - most notably Schwiizer.
Considering that the territories still free are starting to be not many, even if it is always possible to expand the map, I would prefer to eliminate those who no longer exist.
In particular, my proposal is to divide the nations of the region into two: the historical ones and the new ones. We are granting historical nations three map updates before removing them, while those who have just entered the region we remove them on the first update. By new nations I mean newly entered nations that have never actively participated in the life of the region. It is understood that if the nations removed from the map were to resurrect, they could reclaim their former domains only to the extent that they were still available.

What do you think?

Il bahhara

Graalstone wrote:Map updated.

P.S.
A pair of nations on the map have ceased to exist for some time - most notably Schwiizer.
Considering that the territories still free are starting to be not many, even if it is always possible to expand the map, I would prefer to eliminate those who no longer exist.
In particular, my proposal is to divide the nations of the region into two: the historical ones and the new ones. We are granting historical nations three map updates before removing them, while those who have just entered the region we remove them on the first update. By new nations I mean newly entered nations that have never actively participated in the life of the region. It is understood that if the nations removed from the map were to resurrect, they could reclaim their former domains only to the extent that they were still available.

What do you think?

The only issue I have is that map updates are not regularly scheduled, like we could go months without needing an update, to suddently we need an update every few weeks.

I do like the idea of having a longer grace period for active people to recover their territory than people who have territory but aren't active. I'd suggest using actual time as the measure we use on when to remove them, but that might get a little complicated keeping track of things and I'm trying to avoid having to set up charts and stuff.

Il bahhara

Grangale wrote:The only issue I have is that map updates are not regularly scheduled, like we could go months without needing an update, to suddently we need an update every few weeks.

I do like the idea of having a longer grace period for active people to recover their territory than people who have territory but aren't active. I'd suggest using actual time as the measure we use on when to remove them, but that might get a little complicated keeping track of things and I'm trying to avoid having to set up charts and stuff.

A simple solution would be to write the deletion date in the map legend as soon as possible, ensuring a minimum time before deletion. Let me explain better with an example:
- we set the minimum guaranteed time at 30 days and assume that today is January 1st;
- the EXAMPLE-NATION ceased to exist a few days ago (the exact date is not relevant);
- someone notices that EXAMPLE-NATION no longer exists and warns me;
- I write the date of January 31st (today + 30 days) at the end of the EXAMPLE-NATION line in the legend;
- at the first update of the map after the date referred to in the previous line, EXAMPLE-NATION is eliminated from the map, unless it is resurrected in the meantime.
The minimum time can be assessed based on how active / present the nation was.

Silpes

Graalstone wrote:A simple solution would be to write the deletion date in the map legend as soon as possible, ensuring a minimum time before deletion. Let me explain better with an example:
- we set the minimum guaranteed time at 30 days and assume that today is January 1st;
- the EXAMPLE-NATION ceased to exist a few days ago (the exact date is not relevant);
- someone notices that EXAMPLE-NATION no longer exists and warns me;
- I write the date of January 31st (today + 30 days) at the end of the EXAMPLE-NATION line in the legend;
- at the first update of the map after the date referred to in the previous line, EXAMPLE-NATION is eliminated from the map, unless it is resurrected in the meantime.
The minimum time can be assessed based on how active / present the nation was.

I think that's fair!

Graalstone wrote:A simple solution would be to write the deletion date in the map legend as soon as possible, ensuring a minimum time before deletion. Let me explain better with an example:
- we set the minimum guaranteed time at 30 days and assume that today is January 1st;
- the EXAMPLE-NATION ceased to exist a few days ago (the exact date is not relevant);
- someone notices that EXAMPLE-NATION no longer exists and warns me;
- I write the date of January 31st (today + 30 days) at the end of the EXAMPLE-NATION line in the legend;
- at the first update of the map after the date referred to in the previous line, EXAMPLE-NATION is eliminated from the map, unless it is resurrected in the meantime.
The minimum time can be assessed based on how active / present the nation was.

Works for me. I'll leave it to you then.

The order of the knights of malta

Bucharest update is up.

Small reply is up

Grangale wrote:Bucharest update is up.

excellent Ill have something up soon. Love where you took it.

Map updated.
Due to the recently passed rules, three nations will be removed from the map after July 21, if they do not become active in the meantime (rows 14, 16 and 18 in the legend).
Moliza: corrected the assignment of the territories to Meporia which in the legend resulted in Moliza

Il bahhara

reply done. Im thinking Raheem gets rescued as Id like to introduce his boyfriend as a wrap up to his story.

Il bahhara

I'll have something up to both in the next few days. I'm thinking the IDIS contacts the Acamos gov't via the hotline RP'ed earlier to get permission to enter the country and pursue and apprehend the two. You could make Ryan to be a cop or something who works with the IDIS, officially or unofficially (we could have it where he goes rogue or something and Katakura brings him on board anyway) and he's the one who ends up apprehending/killing Drachman (up to you) while Trillia apprehends Sarkessian and brings her aboard the Gelnika.

Grangale wrote:I'll have something up to both in the next few days. I'm thinking the IDIS contacts the Acamos gov't via the hotline RP'ed earlier to get permission to enter the country and pursue and apprehend the two. You could make Ryan to be a cop or something who works with the IDIS, officially or unofficially (we could have it where he goes rogue or something and Katakura brings him on board anyway) and he's the one who ends up apprehending/killing Drachman (up to you) while Trillia apprehends Sarkessian and brings her aboard the Gelnika.

I’m thinking more unofficially. I was thinking his job is in fitness but he used to be in the army or navy.

Sounds good, having a military background would also make it make more sense that Katakura would trust him and bring him on board, especially if it was some counter-terrorist unit or something.

I'll also be cleaning up the map request section within the next couple of days. Given the map is now updated, I'll basically just be deleteing all the posts in it, so if you still have any claim related issues, now's the time to bring it up and make sure it's addressed.

San Lumen and Il bahhara

Grangale wrote:Sounds good, having a military background would also make it make more sense that Katakura would trust him and bring him on board, especially if it was some counter-terrorist unit or something.

I'll also be cleaning up the map request section within the next couple of days. Given the map is now updated, I'll basically just be deleteing all the posts in it, so if you still have any claim related issues, now's the time to bring it up and make sure it's addressed.

That works for me. Lets go with that.

So I'm going to have Haneda contact her Acamos opposite via the hotline to get permission for IDIS agents to enter, but how should we have Ryan contact them once they're in?

Allied City-States of Orience wrote:So I'm going to have Haneda contact her Acamos opposite via the hotline to get permission for IDIS agents to enter, but how should we have Ryan contact them once they're in?

Perhaps they get in touch with him?

We could do something like that, like Katakura is informed Raheem's missing and it's probably related to the intrusion, she runs though his profile then Ryan's name catches her attention.

Grangale wrote:We could do something like that, like Katakura is informed Raheem's missing and it's probably related to the intrusion, she runs though his profile then Ryan's name catches her attention.

That works.

I'll get something up tommorow then.

Do you want to RP out the whole exchange with Hanada, or just have it happen "off-camera" and have the IDIS agents arrive on scene.

Grangale wrote:I'll get something up tommorow then.

Do you want to RP out the whole exchange with Hanada, or just have it happen "off-camera" and have the IDIS agents arrive on scene.

I wouldn’t mind RPing it but we don’t have to make it a long exchange.

Reply for the harbor is up.

Reply for the hack is up now too.

Grangale wrote:Reply for the hack is up now too.

reply done

Map claim section is also cleaned up, I put in a claim for a few Atlantic islands no one ever picked up.

And replies are all caught up on.

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