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«12. . .3,5443,5453,5463,5473,5483,5493,550. . .5,0585,059»

New kyivan rus

Kyievska Rus wrote:Much better this way. You're right.

They would never understand

The war shall be the grand finale to the Error Wars! We will win this! No matter what it takes!

Free-Reorganized-States, Orlys, Technoblade bloodbath, and New kyivan rus

Technoblade bloodbath

The Error Union wrote:The war shall be the grand finale to the Error Wars! We will win this! No matter what it takes!

Yea! things might look bad we can still win!

New kyivan rus

The Error Union wrote:The war shall be the grand finale to the Error Wars! We will win this! No matter what it takes!

Error: system failed successfully.

Free-Reorganized-States, Orlys, The Error Union, and Technoblade bloodbath

Post self-deleted by The Error Union.

Technoblade bloodbath

Orlys wrote:

Edit: :/

wut?

Technoblade bloodbath wrote:wut?

Imagine you're being accused of murder, and when you defend yourself, someone yells (referring to you) "Yeah kick their butt!"

Free-Reorganized-States and Technoblade bloodbath

Technoblade bloodbath

Orlys wrote:Imagine you're being accused of murder, and when you defend yourself, someone yells (referring to you) "Yeah kick their butt!"

... whatever

Orlys wrote:
Free-Reorganized-States :Leader
Reorganized-free-states :Puppet(?)
Empirestane :Puppet
Union of Eurasian Socialist Republic :Participant
UnirState :Participant
Deutsche nationalarmee-republik :Participant
Republic of new land : Defender
Orlys :Leader
West orlys :Puppet
Orlys guyana :Puppet
The Celtics :Participant
Celtic error state :Puppet
Celtic orlys :Puppet
Dives Patriae :Participant
The Error Union :Participant
Technoblade bloodbath :Participant
The errorish bloodbath union :Puppet
The Blood God Technoblade :Puppet
Corporate disney :Participant
Bluecosmic : Supplier
Read dispatch


Considering that more than 19 nations are involved in this war, can we consider this war as a world war?

interesting, i wonder how things are gonna be after that event, keep it up)

New Crato Xerinius
Airforce: 60% Bomber specialization
Navy:NA
Army: 40% Armor specialization

Free-Reorganized-States
Residency:239.80
Arms manufacturing:21720.96
Sector manufacturing:30147.84
Defense forces:5,768.67
Scientific advancement:349.31
Information technology:20,367.25
Automobile manufacturing:4,707.23
Weaponization:13.23
Economy:100
Death rate:24.49
Employment:75.47
Patriotism:37.92
Intelligence:66.27
Health:0.87
Government size:25.57
Lifespan:85.34
ADI:100,000
Corruption:16.10
Integrity:91.99
Capita:1,363,000,000
Sector agriculture:15,883.07

Logistics capacity: 13,630,000
Total manpower: 818,808
Airforce technology: 10th generation
Infantry technology: 0th generation
Armor/motorized technology: 0th generation
Naval technology: 0th generation
Air combat production:7,493,256,821
Sea combat production:79,715,498
Land combat production:398,577,490
Militia capacity score:287,368,300
Militia tech level:3rd generation
Militia Strength level: tier 2
Leadership quality airforce: tier 10
Leadership quality navy: tier 0
Leadership quality army: tier 2
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost: 1,363
Sector manufacturing cost: 6,815
Partial mobilization cost: 13,630
Total mobilization cost: 20,445

Reorganized-free-states
Residency:46.96
Arms manufacturing:23,258.18
Sector manufacturing:32,943.12
Defense forces:6,738.91
Scientific advancement:253.23
Information technology:13,310.83
Automobile manufacturing:0
Weaponization:9.68
Economy:100
Death rate:106.54
Employment:56.45
Patriotism:36.81
Intelligence:37.49
Health:0.47
Government size:22.41
Lifespan:60.02
ADI:100,000
Corruption:85.57
Integrity:64.82
Capita:1,368,000,000
Sector agriculture:11,927.27

Logistics capacity: 13,680,000
Total manpower:6,347,329
Airforce technology:NA
Infantry technology: 5th generation
Armor/motorized technology: 3rd generation
Naval technology:NA
Air combat production:NA
Sea combat production:NA
Land combat production:2,424,701,047
Militia capacity score: 225,139,182
Militia tech level: 1st generation
Militia Strength level: tier 0
Leadership quality airforce:NA
Leadership quality navy:NA
Leadership quality army: tier 10
Espionage capability: tier 2
Counterespionage factor: tier 8

Sector agriculture cost:1,368
Sector manufacturing cost:6,840
Partial mobilization cost:13,680
Total mobilization cost:20,520

Union of Eurasian Socialist Republic
Residency:139.98
Arms manufacturing:6,092.36
Sector manufacturing:7,743.56
Defense forces:5,907.31
Scientific advancement:175.92
Information technology:9,451.70
Automobile manufacturing:854.07
Weaponization:0.32
Economy:64.22
Death rate:22.71
Employment:45.04
Patriotism:44.04
Intelligence:43.35
Health:9.30
Government size:24.98
Lifespan:90.20
ADI:14,700.30
Corruption:71.98
Integrity:73.43
Capita:775,000,000
Sector agriculture:0

Logistics capacity:4,977,050
Total manpower:967,309
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:696,716,
Sea combat production:975,402,
Land combat production:1,114,746
Militia capacity score:2866
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 7
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost:775
Sector manufacturing cost:3,875
Partial mobilization cost:7,750
Total mobilization cost:11,625

UnirState
Residency:96.29
Arms manufacturing:33,378.42
Sector manufacturing:41,548.34
Defense forces:14,176.42
Scientific advancement:301.24
Information technology:21,231.04
Automobile manufacturing:1,773.73
Weaponization:0.22
Economy:97.63
Death rate:21.44
Employment:46.79
Patriotism:65.34
Intelligence:45.96
Health:10
Government size:26.32
Lifespan:90.82
ADI:42,282.13
Corruption:100
Integrity:51.10
Capita:1,670,000,000
Sector agriculture:2,553.10

Logistics capacity:16,304,210
Total manpower:1,905,173
Airforce technology:7th generation
Infantry technology: 4th generation
Armor/motorized technology: 4th generation
Naval technology:6th generation
Air combat production:6,625,753,192
Sea combat production: 5,679,217,022
Land combat production:6,625,753,192
Militia capacity score:31,049
Militia tech level:0th generation
Militia Strength level: Tier 10
Leadership quality airforce:Tier 6
Leadership quality navy:Tier 5
Leadership quality army:Tier 6
Espionage capability: Tier 6
Counterespionage factor: tier 10

Sector agriculture cost:1,670
Sector manufacturing cost:8,530
Partial mobilization cost:16,700
Total mobilization cost:25,050
Deutsche nationalarmee-republik
Residency:112.89
Arms manufacturing:12,259.57
Sector manufacturing:13,834.82
Defense forces:4,879.86
Scientific advancement:62.21
Information technology:1,246.50
Automobile manufacturing:1,575.25
Weaponization:0.23
Economy:72.67
Death rate:27.57
Employment:69.52
Patriotism:21.91
Intelligence:9.55
Health:4.98
Government size:13.89
Lifespan:77.24
ADI:45,830.83
Corruption:41.30
Integrity:90.47
Population:618,000,000
Sector agriculture:3,236.11

Logistics capacity:4,491,006
Total manpower:519,326
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:906,330,000
Sea combat production:181,264,000
Land combat production:634,426,000
Militia capacity score:1,292,000
Militia tech level: 0th generation
Militia Strength level: tier 1
Leadership quality airforce:tier 0
Leadership quality navy:tier 0
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:618
Sector manufacturing cost:3090
Partial mobilization cost:6180
Total mobilization cost:9270

Republic of new land
Residency:250
Arms manufacturing:0
Sector manufacturing:8,158.02
Defense forces:280.15
Scientific advancement:112.41
Information technology:15,296.28
Automobile manufacturing:0
Weaponization:0.17
Economy:97.21
Death rate:21.80
Employment:55.03
Patriotism:16.17
Intelligence:63.38
Health:10
Government size:23.30
Lifespan:90.63
ADI:34,115.32
Corruption:8.07
Integrity 92.64
Population:1,522,000,000
Sector agriculture: 0

Logistics capacity:14,795,362
Total manpower:1,490,125
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production: 1,000
Sea combat production: 1,000
Land combat production: 1,000
Militia capacity score: 1,000
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 8
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 0
Counterespionage factor: tier 9

Sector agriculture cost: 1522
Sector manufacturing cost:7,610
Partial mobilization cost:15,220
Total mobilization cost:22,830

Orlys
Residency:71.26
Arms manufacturing:3,883.80
Sector manufacturing:7,846.86
Defense forces:1,829.10
Scientific advancement:188.81
Information technology:18,473.96
Automobile manufacturing:60.97
Weaponization:0.16
Economy:88.00
Death rate:22.27
Employment:52.33
Patriotism:1.13
Intelligence:50.62
Health:10
Government size:18.76
Lifespan:90.40
ADI:43,740.81
Corruption:0.78
Integrity:93.86
Population:365,000,000
Sector agriculture:4,267.91

Logistics capacity:3,212,000
Total manpower:387,488
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:11,917,000
Sea combat production:11,917,000
Land combat production:11,917,000
Militia capacity score:300,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 7
Leadership quality navy:tier 7
Leadership quality army:tier 7
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:365
Sector manufacturing cost: 1825
Partial mobilization cost: 3650
Total mobilization cost: 5475

West orlys
Residency:12.46
Arms manufacturing:4,255.12
Sector manufacturing:10,002.30
Defense forces:1,450.61
Scientific advancement:168.21
Information technology:9,504.95
Automobile manufacturing:3,647.25
Weaponization:0.17
Economy:62.00
Death rate:28.60
Employment:80.18
Patriotism:1.63
Intelligence:41.86
Health:4.48
Government size:11.92
Lifespan:75.23
ADI:63,867.62
Corruption:0.74
Integrity:94.02
Population:29,000,000
Sector agriculture:414.46

Logistics capacity:179,800
Total manpower:16,438
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:2,306,000
Sea combat production:2,306,000
Land combat production:2,306,000
Militia capacity score:500,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:29
Sector manufacturing cost:145
Partial mobilization cost:290
Total mobilization cost:435

Orlys guyana
Residency:70.26
Arms manufacturing:2,923.59
Sector manufacturing:5,310.19
Defense forces:1,574.50
Scientific advancement:123.08
Information technology:3,990.93
Automobile manufacturing:0
Weaponization:0.17
Economy:80.74
Death rate:23.91
Employment:56.87
Patriotism:12.43
Intelligence:47.88
Health:8.70
Government size:16.37
Lifespan:87.34
ADI:46,306.46
Corruption:0.97
Integrity:93.71
Population:368,000,000
Sector agriculture:0

Logistics capacity:2,271,323
Total manpower:379,495,6944
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:2,576,000
Sea combat production:2,576,000
Land combat production:2,576,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 6
Leadership quality navy:tier 6
Leadership quality army:tier 6
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:368
Sector manufacturing cost:1,840
Partial mobilization cost:3,680
Total mobilization cost:5,520

The Celtics
Residency:54.16
Arms manufacturing:2,909.03
Sector manufacturing:2,909.03
Defense forces:3,305.72
Scientific advancement:89.07
Information technology:4,363.55
Automobile manufacturing:0
Weaponization:0.28
Economy:51.17
Death rate:28.76
Employment:58.13
Patriotism:25.29
Intelligence:26.98
Health:3.30
Government size:15.36
Lifespan:74.95
ADI:26,000.81
Corruption:14.78
Integrity:92.09
Population:267,000,000
Sector agriculture:0

Logistics capacity:1,336,239
Total manpower:321,516
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:3,227,000
Sea combat production:3,227,000
Land combat production:3,227,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 2
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:267
Sector manufacturing cost:1,335
Partial mobilization cost:2,670
Total mobilization cost:4,005

Celtic error state
Residency:14.33
Arms manufacturing:556.85
Sector manufacturing:556.85
Defense forces:677.75
Scientific advancement:74.88
Information technology:389.80
Automobile manufacturing:0
Weaponization:0.17
Economy:1.25
Death rate:31.24
Employment:74.18
Patriotism:15.71
Intelligence:26.31
Health:5.22
Government size:15.87
Lifespan:71.22
ADI:2,922.16
Corruption:9.69
Integrity:92.49
Population:32,000,000
Sector agriculture:73.27

Logistics capacity:4,000
Total manpower:25,811
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:9,000
Sea combat production:9,000
Land combat production:9,000
Militia capacity score:100,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:32
Sector manufacturing cost:160
Partial mobilization cost:320
Total mobilization cost:480

Celtic orlys
Residency:16.06
Arms manufacturing:7,905.04
Sector manufacturing:11,192.98
Defense forces:1,923.79
Scientific advancement:110.45
Information technology:7,765.13
Automobile manufacturing:2,238.60
Weaponization:0.32
Economy:64.27
Death rate:29.47
Employment:69.38
Patriotism:18.42
Intelligence:24.27
Health:3.63
Government size:10.91
Lifespan:73.74
ADI:49,656.56
Corruption:9.12
Integrity:92.54
Population:40,000,000
Sector agriculture:3,252.96

Logistics capacity:257,080
Total manpower:42,118
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:8,201,000
Sea combat production:8,201,000
Land combat production:8,201,000
Militia capacity score:1,300,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 4

Sector agriculture cost:40
Sector manufacturing cost:200
Partial mobilization cost:400
Total mobilization cost:600

Dives Patriae
Residency:41.11
Arms manufacturing:14,200.95
Sector manufacturing:19,823.50
Defense forces:5,461.90
Scientific advancement:130.50
Information technology:6,297.26
Automobile manufacturing:3,534.17
Weaponization:10.89
Economy:90.63
Death rate:27.84
Employment:58.31
Patriotism:18.84
Intelligence:8.73
Health:0.64
Government size:19.42
Lifespan:76.68
ADI:45,237.57
Corruption:28.23
Integrity:91.21
Population:188,000,000
Sector agriculture:5,783.19

Logistics capacity:1,703,844
Total manpower:218,202
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:189,631,000
Sea combat production:189,631,000
Land combat production:189,631,000
Militia capacity score:69,959,153
Militia tech level:generation 2
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:188
Sector manufacturing cost:940
Partial mobilization cost:1,880
Total mobilization cost:2,820

The Error Union
Residency:16.34
Arms manufacturing:326.52
Sector manufacturing:1,580.75
Defense forces:3,368.81
Scientific advancement:128.38
Information technology:6,633.97
Automobile manufacturing:984.73
Weaponization:0.27
Economy:46.50
Death rate:26.90
Employment:75.89
Patriotism:23.10
Intelligence:31.49
Health:3.93
Government size:19.49
Lifespan:78.70
ADI:20,637.97
Corruption:7.10
Integrity:92.73
Population:131,000,000
Sector agriculture:259.14

Logistics capacity:609,150
Total manpower: 84,961
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:85,000
Sea combat production:85,000
Land combat production:85,000
Militia capacity score: 1,800,000
Militia tech level:generation 0
Militia Strength level:tier 2
Leadership quality airforce:tier 4
Leadership quality navy:tier 4
Leadership quality army:tier 4
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:131
Sector manufacturing cost:655
Partial mobilization cost:1,310
Total mobilization cost:1,965

Technoblade bloodbath
Residency:12.26
Arms manufacturing:1,033.56
Sector manufacturing:1,369.13
Defense forces:1,971.47
Scientific advancement:0
Information technology:0
Automobile manufacturing:0
Weaponization:0.27
Economy:13.71
Death rate:27.12
Employment:74.68
Patriotism:11.93
Intelligence:24.77
Health:6.47
Government size:16.70
Lifespan:78.21
ADI:10,645.11
Corruption:7.94
Integrity:92.65
Population:50,000,000
Sector agriculture:2,075.84

Logistics capacity:68,550
Total manpower:34,333
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:103,000
Sea combat production:103,000
Land combat production:103,000
Militia capacity score: 100,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 2

Sector agriculture cost:50
Sector manufacturing cost:250
Partial mobilization cost:500
Total mobilization cost:750

The errorish bloodbath union
Residency:9.30
Arms manufacturing:922.46
Sector manufacturing:1,226.57
Defense forces:2,365.29
Scientific advancement:67.08
Information technology:709.59
Automobile manufacturing:304.11
Weaponization:0.28
Economy:12.00
Death rate:31.75
Employment:75.91
Patriotism:21.35
Intelligence:29.58
Health:0.76
Government size:19.80
Lifespan:70.59
ADI:5,396.26
Corruption:3.12
Integrity:93.21
Population:18,000,000
Sector agriculture:0

Logistics capacity: 21,600
Total manpower:14,178
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:75,000
Sea combat production:75,000
Land combat production:75,000
Militia capacity score: 100
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:18
Sector manufacturing cost:90
Partial mobilization cost:180
Total mobilization cost:270

The Blood God Technoblade
Residency:5.93
Arms manufacturing:5,136.65
Sector manufacturing:10,433.82
Defense forces:1,304.23
Scientific advancement:84.85
Information technology:4,976.13
Automobile manufacturing:5,297.17
Weaponization:1.41
Economy:72.83
Death rate:32.24
Employment:71.77
Patriotism:15.02
Intelligence:25.51
Health:2.00
Government size:7.14
Lifespan:70.03
ADI:52,906.74
Corruption:2.31
Integrity:93.35
Population:23,000,000
Sector agriculture:3,133.36

Logistics capacity:16,750,900
Total manpower:20,933
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:1,260,000
Sea combat production:1,260,000
Land combat production:1,260,000
Militia capacity score:3,831,000
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:23
Sector manufacturing cost:115
Partial mobilization cost:230
Total mobilization cost:345

Corporate disney
Residency:83.14
Arms manufacturing:8,245.05
Sector manufacturing:12,532.47
Defense forces:3,130.06
Scientific advancement:174.72
Information technology:10,321.58
Automobile manufacturing:0
Weaponization:0.43
Economy:86.56
Death rate:23.86
Employment:79.91
Patriotism:13.77
Intelligence:46.16
Health:9.59
Government size:16.82
Lifespan:87.50
ADI:57,070.49
Corruption:8.97
Integrity:92.56
Population:443,000,000
Sector agriculture:0

Logistics capacity:38,346,080
Total manpower:212,350
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:80,670,343
Sea combat production:80,670,343
Land combat production:80,670,343
Militia capacity score:2,023
Militia tech level:generation 0
Militia Strength level:tier 6
Leadership quality airforce:tier 5
Leadership quality navy:tier 5
Leadership quality army:tier 5
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:443
Sector manufacturing cost:2,215
Partial mobilization cost:4,430
Total mobilization cost:6,645

Bluecosmic
Airforce: 60,000
Navy: 207,000
Army 33,000

Read dispatch

Well, time to fill the rest of these out lol.

Isparta

The moose swap Hubdova

huh, odd, it seems that the Moose has stopped working

New Crato Xerinius
Airforce: 60% Bomber specialization
Navy:NA
Army: 40% Armor specialization

Free-Reorganized-States
Residency:239.80
Arms manufacturing:21720.96
Sector manufacturing:30147.84
Defense forces:5,768.67
Scientific advancement:349.31
Information technology:20,367.25
Automobile manufacturing:4,707.23
Weaponization:13.23
Economy:100
Death rate:24.49
Employment:75.47
Patriotism:37.92
Intelligence:66.27
Health:0.87
Government size:25.57
Lifespan:85.34
ADI:100,000
Corruption:16.10
Integrity:91.99
Capita:1,363,000,000
Sector agriculture:15,883.07

Logistics capacity: 13,630,000
Total manpower: 818,808
Airforce technology: 10th generation
Infantry technology: 0th generation
Armor/motorized technology: 0th generation
Naval technology: 0th generation
Air combat production:7,493,256,821
Sea combat production:79,715,498
Land combat production:398,577,490
Militia capacity score:287,368,300
Militia tech level:3rd generation
Militia Strength level: tier 2
Leadership quality airforce: tier 10
Leadership quality navy: tier 0
Leadership quality army: tier 2
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost: 1,363
Sector manufacturing cost: 6,815
Partial mobilization cost: 13,630
Total mobilization cost: 20,445

Reorganized-free-states
Residency:46.96
Arms manufacturing:23,258.18
Sector manufacturing:32,943.12
Defense forces:6,738.91
Scientific advancement:253.23
Information technology:13,310.83
Automobile manufacturing:0
Weaponization:9.68
Economy:100
Death rate:106.54
Employment:56.45
Patriotism:36.81
Intelligence:37.49
Health:0.47
Government size:22.41
Lifespan:60.02
ADI:100,000
Corruption:85.57
Integrity:64.82
Capita:1,368,000,000
Sector agriculture:11,927.27

Logistics capacity: 13,680,000
Total manpower:6,347,329
Airforce technology:NA
Infantry technology: 5th generation
Armor/motorized technology: 3rd generation
Naval technology:NA
Air combat production:NA
Sea combat production:NA
Land combat production:2,424,701,047
Militia capacity score: 225,139,182
Militia tech level: 1st generation
Militia Strength level: tier 0
Leadership quality airforce:NA
Leadership quality navy:NA
Leadership quality army: tier 10
Espionage capability: tier 2
Counterespionage factor: tier 8

Sector agriculture cost:1,368
Sector manufacturing cost:6,840
Partial mobilization cost:13,680
Total mobilization cost:20,520

Union of Eurasian Socialist Republic
Residency:139.98
Arms manufacturing:6,092.36
Sector manufacturing:7,743.56
Defense forces:5,907.31
Scientific advancement:175.92
Information technology:9,451.70
Automobile manufacturing:854.07
Weaponization:0.32
Economy:64.22
Death rate:22.71
Employment:45.04
Patriotism:44.04
Intelligence:43.35
Health:9.30
Government size:24.98
Lifespan:90.20
ADI:14,700.30
Corruption:71.98
Integrity:73.43
Capita:775,000,000
Sector agriculture:0

Logistics capacity:4,977,050
Total manpower:967,309
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:696,716,
Sea combat production:975,402,
Land combat production:1,114,746
Militia capacity score:2866
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 7
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost:775
Sector manufacturing cost:3,875
Partial mobilization cost:7,750
Total mobilization cost:11,625

UnirState
Residency:96.29
Arms manufacturing:33,378.42
Sector manufacturing:41,548.34
Defense forces:14,176.42
Scientific advancement:301.24
Information technology:21,231.04
Automobile manufacturing:1,773.73
Weaponization:0.22
Economy:97.63
Death rate:21.44
Employment:46.79
Patriotism:65.34
Intelligence:45.96
Health:10
Government size:26.32
Lifespan:90.82
ADI:42,282.13
Corruption:100
Integrity:51.10
Capita:1,670,000,000
Sector agriculture:2,553.10

Logistics capacity:16,304,210
Total manpower:1,905,173
Airforce technology:7th generation
Infantry technology: 4th generation
Armor/motorized technology: 4th generation
Naval technology:6th generation
Air combat production:6,625,753,192
Sea combat production: 5,679,217,022
Land combat production:6,625,753,192
Militia capacity score:31,049
Militia tech level:0th generation
Militia Strength level: Tier 10
Leadership quality airforce:Tier 6
Leadership quality navy:Tier 5
Leadership quality army:Tier 6
Espionage capability: Tier 6
Counterespionage factor: tier 10

Sector agriculture cost:1,670
Sector manufacturing cost:8,530
Partial mobilization cost:16,700
Total mobilization cost:25,050
Deutsche nationalarmee-republik
Residency:112.89
Arms manufacturing:12,259.57
Sector manufacturing:13,834.82
Defense forces:4,879.86
Scientific advancement:62.21
Information technology:1,246.50
Automobile manufacturing:1,575.25
Weaponization:0.23
Economy:72.67
Death rate:27.57
Employment:69.52
Patriotism:21.91
Intelligence:9.55
Health:4.98
Government size:13.89
Lifespan:77.24
ADI:45,830.83
Corruption:41.30
Integrity:90.47
Population:618,000,000
Sector agriculture:3,236.11

Logistics capacity:4,491,006
Total manpower:519,326
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:906,330,000
Sea combat production:181,264,000
Land combat production:634,426,000
Militia capacity score:1,292,000
Militia tech level: 0th generation
Militia Strength level: tier 1
Leadership quality airforce:tier 0
Leadership quality navy:tier 0
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:618
Sector manufacturing cost:3090
Partial mobilization cost:6180
Total mobilization cost:9270

Republic of new land
Residency:250
Arms manufacturing:0
Sector manufacturing:8,158.02
Defense forces:280.15
Scientific advancement:112.41
Information technology:15,296.28
Automobile manufacturing:0
Weaponization:0.17
Economy:97.21
Death rate:21.80
Employment:55.03
Patriotism:16.17
Intelligence:63.38
Health:10
Government size:23.30
Lifespan:90.63
ADI:34,115.32
Corruption:8.07
Integrity 92.64
Population:1,522,000,000
Sector agriculture: 0

Logistics capacity:14,795,362
Total manpower:1,490,125
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production: 1,000
Sea combat production: 1,000
Land combat production: 1,000
Militia capacity score: 1,000
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 8
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 0
Counterespionage factor: tier 9

Sector agriculture cost: 1522
Sector manufacturing cost:7,610
Partial mobilization cost:15,220
Total mobilization cost:22,830

Orlys
Residency:71.26
Arms manufacturing:3,883.80
Sector manufacturing:7,846.86
Defense forces:1,829.10
Scientific advancement:188.81
Information technology:18,473.96
Automobile manufacturing:60.97
Weaponization:0.16
Economy:88.00
Death rate:22.27
Employment:52.33
Patriotism:1.13
Intelligence:50.62
Health:10
Government size:18.76
Lifespan:90.40
ADI:43,740.81
Corruption:0.78
Integrity:93.86
Population:365,000,000
Sector agriculture:4,267.91

Logistics capacity:3,212,000
Total manpower:387,488
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:11,917,000
Sea combat production:11,917,000
Land combat production:11,917,000
Militia capacity score:300,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 7
Leadership quality navy:tier 7
Leadership quality army:tier 7
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:365
Sector manufacturing cost: 1825
Partial mobilization cost: 3650
Total mobilization cost: 5475

West orlys
Residency:12.46
Arms manufacturing:4,255.12
Sector manufacturing:10,002.30
Defense forces:1,450.61
Scientific advancement:168.21
Information technology:9,504.95
Automobile manufacturing:3,647.25
Weaponization:0.17
Economy:62.00
Death rate:28.60
Employment:80.18
Patriotism:1.63
Intelligence:41.86
Health:4.48
Government size:11.92
Lifespan:75.23
ADI:63,867.62
Corruption:0.74
Integrity:94.02
Population:29,000,000
Sector agriculture:414.46

Logistics capacity:179,800
Total manpower:16,438
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:2,306,000
Sea combat production:2,306,000
Land combat production:2,306,000
Militia capacity score:500,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:29
Sector manufacturing cost:145
Partial mobilization cost:290
Total mobilization cost:435

Orlys guyana
Residency:70.26
Arms manufacturing:2,923.59
Sector manufacturing:5,310.19
Defense forces:1,574.50
Scientific advancement:123.08
Information technology:3,990.93
Automobile manufacturing:0
Weaponization:0.17
Economy:80.74
Death rate:23.91
Employment:56.87
Patriotism:12.43
Intelligence:47.88
Health:8.70
Government size:16.37
Lifespan:87.34
ADI:46,306.46
Corruption:0.97
Integrity:93.71
Population:368,000,000
Sector agriculture:0

Logistics capacity:2,271,323
Total manpower:379,495,6944
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:2,576,000
Sea combat production:2,576,000
Land combat production:2,576,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 6
Leadership quality navy:tier 6
Leadership quality army:tier 6
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:368
Sector manufacturing cost:1,840
Partial mobilization cost:3,680
Total mobilization cost:5,520

The Celtics
Residency:54.16
Arms manufacturing:2,909.03
Sector manufacturing:2,909.03
Defense forces:3,305.72
Scientific advancement:89.07
Information technology:4,363.55
Automobile manufacturing:0
Weaponization:0.28
Economy:51.17
Death rate:28.76
Employment:58.13
Patriotism:25.29
Intelligence:26.98
Health:3.30
Government size:15.36
Lifespan:74.95
ADI:26,000.81
Corruption:14.78
Integrity:92.09
Population:267,000,000
Sector agriculture:0

Logistics capacity:1,336,239
Total manpower:321,516
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:3,227,000
Sea combat production:3,227,000
Land combat production:3,227,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 2
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:267
Sector manufacturing cost:1,335
Partial mobilization cost:2,670
Total mobilization cost:4,005

Celtic error state
Residency:14.33
Arms manufacturing:556.85
Sector manufacturing:556.85
Defense forces:677.75
Scientific advancement:74.88
Information technology:389.80
Automobile manufacturing:0
Weaponization:0.17
Economy:1.25
Death rate:31.24
Employment:74.18
Patriotism:15.71
Intelligence:26.31
Health:5.22
Government size:15.87
Lifespan:71.22
ADI:2,922.16
Corruption:9.69
Integrity:92.49
Population:32,000,000
Sector agriculture:73.27

Logistics capacity:4,000
Total manpower:25,811
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:9,000
Sea combat production:9,000
Land combat production:9,000
Militia capacity score:100,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:32
Sector manufacturing cost:160
Partial mobilization cost:320
Total mobilization cost:480

Celtic orlys
Residency:16.06
Arms manufacturing:7,905.04
Sector manufacturing:11,192.98
Defense forces:1,923.79
Scientific advancement:110.45
Information technology:7,765.13
Automobile manufacturing:2,238.60
Weaponization:0.32
Economy:64.27
Death rate:29.47
Employment:69.38
Patriotism:18.42
Intelligence:24.27
Health:3.63
Government size:10.91
Lifespan:73.74
ADI:49,656.56
Corruption:9.12
Integrity:92.54
Population:40,000,000
Sector agriculture:3,252.96

Logistics capacity:257,080
Total manpower:42,118
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:8,201,000
Sea combat production:8,201,000
Land combat production:8,201,000
Militia capacity score:1,300,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 4

Sector agriculture cost:40
Sector manufacturing cost:200
Partial mobilization cost:400
Total mobilization cost:600

Dives Patriae
Residency:41.11
Arms manufacturing:14,200.95
Sector manufacturing:19,823.50
Defense forces:5,461.90
Scientific advancement:130.50
Information technology:6,297.26
Automobile manufacturing:3,534.17
Weaponization:10.89
Economy:90.63
Death rate:27.84
Employment:58.31
Patriotism:18.84
Intelligence:8.73
Health:0.64
Government size:19.42
Lifespan:76.68
ADI:45,237.57
Corruption:28.23
Integrity:91.21
Population:188,000,000
Sector agriculture:5,783.19

Logistics capacity:1,703,844
Total manpower:218,202
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:189,631,000
Sea combat production:189,631,000
Land combat production:189,631,000
Militia capacity score:69,959,153
Militia tech level:generation 2
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:188
Sector manufacturing cost:940
Partial mobilization cost:1,880
Total mobilization cost:2,820

The Error Union
Residency:16.34
Arms manufacturing:326.52
Sector manufacturing:1,580.75
Defense forces:3,368.81
Scientific advancement:128.38
Information technology:6,633.97
Automobile manufacturing:984.73
Weaponization:0.27
Economy:46.50
Death rate:26.90
Employment:75.89
Patriotism:23.10
Intelligence:31.49
Health:3.93
Government size:19.49
Lifespan:78.70
ADI:20,637.97
Corruption:7.10
Integrity:92.73
Population:131,000,000
Sector agriculture:259.14

Logistics capacity:609,150
Total manpower: 84,961
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:85,000
Sea combat production:85,000
Land combat production:85,000
Militia capacity score: 1,800,000
Militia tech level:generation 0
Militia Strength level:tier 2
Leadership quality airforce:tier 4
Leadership quality navy:tier 4
Leadership quality army:tier 4
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:131
Sector manufacturing cost:655
Partial mobilization cost:1,310
Total mobilization cost:1,965

Technoblade bloodbath
Residency:12.26
Arms manufacturing:1,033.56
Sector manufacturing:1,369.13
Defense forces:1,971.47
Scientific advancement:0
Information technology:0
Automobile manufacturing:0
Weaponization:0.27
Economy:13.71
Death rate:27.12
Employment:74.68
Patriotism:11.93
Intelligence:24.77
Health:6.47
Government size:16.70
Lifespan:78.21
ADI:10,645.11
Corruption:7.94
Integrity:92.65
Population:50,000,000
Sector agriculture:2,075.84

Logistics capacity:68,550
Total manpower:34,333
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:103,000
Sea combat production:103,000
Land combat production:103,000
Militia capacity score: 100,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 2

Sector agriculture cost:50
Sector manufacturing cost:250
Partial mobilization cost:500
Total mobilization cost:750

The errorish bloodbath union
Residency:9.30
Arms manufacturing:922.46
Sector manufacturing:1,226.57
Defense forces:2,365.29
Scientific advancement:67.08
Information technology:709.59
Automobile manufacturing:304.11
Weaponization:0.28
Economy:12.00
Death rate:31.75
Employment:75.91
Patriotism:21.35
Intelligence:29.58
Health:0.76
Government size:19.80
Lifespan:70.59
ADI:5,396.26
Corruption:3.12
Integrity:93.21
Population:18,000,000
Sector agriculture:0

Logistics capacity: 21,600
Total manpower:14,178
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:75,000
Sea combat production:75,000
Land combat production:75,000
Militia capacity score: 100
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:18
Sector manufacturing cost:90
Partial mobilization cost:180
Total mobilization cost:270

The Blood God Technoblade
Residency:5.93
Arms manufacturing:5,136.65
Sector manufacturing:10,433.82
Defense forces:1,304.23
Scientific advancement:84.85
Information technology:4,976.13
Automobile manufacturing:5,297.17
Weaponization:1.41
Economy:72.83
Death rate:32.24
Employment:71.77
Patriotism:15.02
Intelligence:25.51
Health:2.00
Government size:7.14
Lifespan:70.03
ADI:52,906.74
Corruption:2.31
Integrity:93.35
Population:23,000,000
Sector agriculture:3,133.36

Logistics capacity:16,750,900
Total manpower:20,933
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:1,260,000
Sea combat production:1,260,000
Land combat production:1,260,000
Militia capacity score:3,831,000
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:23
Sector manufacturing cost:115
Partial mobilization cost:230
Total mobilization cost:345

Corporate disney
Residency:83.14
Arms manufacturing:8,245.05
Sector manufacturing:12,532.47
Defense forces:3,130.06
Scientific advancement:174.72
Information technology:10,321.58
Automobile manufacturing:0
Weaponization:0.43
Economy:86.56
Death rate:23.86
Employment:79.91
Patriotism:13.77
Intelligence:46.16
Health:9.59
Government size:16.82
Lifespan:87.50
ADI:57,070.49
Corruption:8.97
Integrity:92.56
Population:443,000,000
Sector agriculture:0

Logistics capacity:38,346,080
Total manpower:212,350
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:80,670,343
Sea combat production:80,670,343
Land combat production:80,670,343
Militia capacity score:2,023
Militia tech level:generation 0
Militia Strength level:tier 6
Leadership quality airforce:tier 5
Leadership quality navy:tier 5
Leadership quality army:tier 5
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:443
Sector manufacturing cost:2,215
Partial mobilization cost:4,430
Total mobilization cost:6,645

Bluecosmic
Airforce: 60,000
Navy: 207,000
Army 33,000

Read dispatch

Well I officially finished the calculations for my nation.

Now I just have to do the same for every other participant.

Residency:
Arms manufacturing:
Sector manufacturing:
Defense forces:
Scientific advancement:
Information technology:
Automobile manufacturing:
Weaponization:
Economy:
Death rate:
Employment:
Patriotism:
Intelligence:
Health:
Government size:
Lifespan:
ADI:
Corruption:
Integrity:
Population:
Sector agriculture:

Logistics capacity:
Total manpower:
Airforce technology:generation
Infantry technology:generation
Armor/motorized technology:generation
Naval technology:generation
Air combat production:
Sea combat production:
Land combat production:
Militia capacity score:
Militia tech level:generation
Militia Strength level:tier
Leadership quality airforce:tier
Leadership quality navy:tier
Leadership quality army:tier
Espionage capability:tier
Counterespionage factor:tier

Sector agriculture cost:
Sector manufacturing cost:
Partial mobilization cost:
Total mobilization cost:

Read dispatch


Free-Reorganized-States :Leader
Reorganized-free-states :Puppet(?)
Empirestane :Puppet
Union of Eurasian Socialist Republic :Participant
UnirState :Participant
Deutsche nationalarmee-republik :Participant
Republic of new land : Defender
Orlys :Leader
West orlys :Puppet
Orlys guyana :Puppet
The Celtics :Participant
Celtic error state :Puppet
Celtic orlys :Puppet
Dives Patriae :Participant
The Error Union :Participant
Technoblade bloodbath :Participant
The errorish bloodbath union :Puppet
The Blood God Technoblade :Puppet
Corporate disney :Participant
Bluecosmic : Supplier
Read dispatch

Free-Reorganized-States wrote:
New Crato Xerinius
Airforce: 60% Bomber specialization
Navy:NA
Army: 40% Armor specialization

Free-Reorganized-States
Residency:239.80
Arms manufacturing:21720.96
Sector manufacturing:30147.84
Defense forces:5,768.67
Scientific advancement:349.31
Information technology:20,367.25
Automobile manufacturing:4,707.23
Weaponization:13.23
Economy:100
Death rate:24.49
Employment:75.47
Patriotism:37.92
Intelligence:66.27
Health:0.87
Government size:25.57
Lifespan:85.34
ADI:100,000
Corruption:16.10
Integrity:91.99
Capita:1,363,000,000
Sector agriculture:15,883.07

Logistics capacity: 13,630,000
Total manpower: 818,808
Airforce technology: 10th generation
Infantry technology: 0th generation
Armor/motorized technology: 0th generation
Naval technology: 0th generation
Air combat production:7,493,256,821
Sea combat production:79,715,498
Land combat production:398,577,490
Militia capacity score:287,368,300
Militia tech level:3rd generation
Militia Strength level: tier 2
Leadership quality airforce: tier 10
Leadership quality navy: tier 0
Leadership quality army: tier 2
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost: 1,363
Sector manufacturing cost: 6,815
Partial mobilization cost: 13,630
Total mobilization cost: 20,445

Reorganized-free-states
Residency:46.96
Arms manufacturing:23,258.18
Sector manufacturing:32,943.12
Defense forces:6,738.91
Scientific advancement:253.23
Information technology:13,310.83
Automobile manufacturing:0
Weaponization:9.68
Economy:100
Death rate:106.54
Employment:56.45
Patriotism:36.81
Intelligence:37.49
Health:0.47
Government size:22.41
Lifespan:60.02
ADI:100,000
Corruption:85.57
Integrity:64.82
Capita:1,368,000,000
Sector agriculture:11,927.27

Logistics capacity: 13,680,000
Total manpower:6,347,329
Airforce technology:NA
Infantry technology: 5th generation
Armor/motorized technology: 3rd generation
Naval technology:NA
Air combat production:NA
Sea combat production:NA
Land combat production:2,424,701,047
Militia capacity score: 225,139,182
Militia tech level: 1st generation
Militia Strength level: tier 0
Leadership quality airforce:NA
Leadership quality navy:NA
Leadership quality army: tier 10
Espionage capability: tier 2
Counterespionage factor: tier 8

Sector agriculture cost:1,368
Sector manufacturing cost:6,840
Partial mobilization cost:13,680
Total mobilization cost:20,520

Union of Eurasian Socialist Republic
Residency:139.98
Arms manufacturing:6,092.36
Sector manufacturing:7,743.56
Defense forces:5,907.31
Scientific advancement:175.92
Information technology:9,451.70
Automobile manufacturing:854.07
Weaponization:0.32
Economy:64.22
Death rate:22.71
Employment:45.04
Patriotism:44.04
Intelligence:43.35
Health:9.30
Government size:24.98
Lifespan:90.20
ADI:14,700.30
Corruption:71.98
Integrity:73.43
Capita:775,000,000
Sector agriculture:0

Logistics capacity:4,977,050
Total manpower:967,309
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:696,716,
Sea combat production:975,402,
Land combat production:1,114,746
Militia capacity score:2866
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 7
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost:775
Sector manufacturing cost:3,875
Partial mobilization cost:7,750
Total mobilization cost:11,625

UnirState
Residency:96.29
Arms manufacturing:33,378.42
Sector manufacturing:41,548.34
Defense forces:14,176.42
Scientific advancement:301.24
Information technology:21,231.04
Automobile manufacturing:1,773.73
Weaponization:0.22
Economy:97.63
Death rate:21.44
Employment:46.79
Patriotism:65.34
Intelligence:45.96
Health:10
Government size:26.32
Lifespan:90.82
ADI:42,282.13
Corruption:100
Integrity:51.10
Capita:1,670,000,000
Sector agriculture:2,553.10

Logistics capacity:16,304,210
Total manpower:1,905,173
Airforce technology:7th generation
Infantry technology: 4th generation
Armor/motorized technology: 4th generation
Naval technology:6th generation
Air combat production:6,625,753,192
Sea combat production: 5,679,217,022
Land combat production:6,625,753,192
Militia capacity score:31,049
Militia tech level:0th generation
Militia Strength level: Tier 10
Leadership quality airforce:Tier 6
Leadership quality navy:Tier 5
Leadership quality army:Tier 6
Espionage capability: Tier 6
Counterespionage factor: tier 10

Sector agriculture cost:1,670
Sector manufacturing cost:8,530
Partial mobilization cost:16,700
Total mobilization cost:25,050
Deutsche nationalarmee-republik
Residency:112.89
Arms manufacturing:12,259.57
Sector manufacturing:13,834.82
Defense forces:4,879.86
Scientific advancement:62.21
Information technology:1,246.50
Automobile manufacturing:1,575.25
Weaponization:0.23
Economy:72.67
Death rate:27.57
Employment:69.52
Patriotism:21.91
Intelligence:9.55
Health:4.98
Government size:13.89
Lifespan:77.24
ADI:45,830.83
Corruption:41.30
Integrity:90.47
Population:618,000,000
Sector agriculture:3,236.11

Logistics capacity:4,491,006
Total manpower:519,326
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:906,330,000
Sea combat production:181,264,000
Land combat production:634,426,000
Militia capacity score:1,292,000
Militia tech level: 0th generation
Militia Strength level: tier 1
Leadership quality airforce:tier 0
Leadership quality navy:tier 0
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:618
Sector manufacturing cost:3090
Partial mobilization cost:6180
Total mobilization cost:9270

Republic of new land
Residency:250
Arms manufacturing:0
Sector manufacturing:8,158.02
Defense forces:280.15
Scientific advancement:112.41
Information technology:15,296.28
Automobile manufacturing:0
Weaponization:0.17
Economy:97.21
Death rate:21.80
Employment:55.03
Patriotism:16.17
Intelligence:63.38
Health:10
Government size:23.30
Lifespan:90.63
ADI:34,115.32
Corruption:8.07
Integrity 92.64
Population:1,522,000,000
Sector agriculture: 0

Logistics capacity:14,795,362
Total manpower:1,490,125
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production: 1,000
Sea combat production: 1,000
Land combat production: 1,000
Militia capacity score: 1,000
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 8
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 0
Counterespionage factor: tier 9

Sector agriculture cost: 1522
Sector manufacturing cost:7,610
Partial mobilization cost:15,220
Total mobilization cost:22,830

Orlys
Residency:71.26
Arms manufacturing:3,883.80
Sector manufacturing:7,846.86
Defense forces:1,829.10
Scientific advancement:188.81
Information technology:18,473.96
Automobile manufacturing:60.97
Weaponization:0.16
Economy:88.00
Death rate:22.27
Employment:52.33
Patriotism:1.13
Intelligence:50.62
Health:10
Government size:18.76
Lifespan:90.40
ADI:43,740.81
Corruption:0.78
Integrity:93.86
Population:365,000,000
Sector agriculture:4,267.91

Logistics capacity:3,212,000
Total manpower:387,488
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:11,917,000
Sea combat production:11,917,000
Land combat production:11,917,000
Militia capacity score:300,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 7
Leadership quality navy:tier 7
Leadership quality army:tier 7
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:365
Sector manufacturing cost: 1825
Partial mobilization cost: 3650
Total mobilization cost: 5475

West orlys
Residency:12.46
Arms manufacturing:4,255.12
Sector manufacturing:10,002.30
Defense forces:1,450.61
Scientific advancement:168.21
Information technology:9,504.95
Automobile manufacturing:3,647.25
Weaponization:0.17
Economy:62.00
Death rate:28.60
Employment:80.18
Patriotism:1.63
Intelligence:41.86
Health:4.48
Government size:11.92
Lifespan:75.23
ADI:63,867.62
Corruption:0.74
Integrity:94.02
Population:29,000,000
Sector agriculture:414.46

Logistics capacity:179,800
Total manpower:16,438
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:2,306,000
Sea combat production:2,306,000
Land combat production:2,306,000
Militia capacity score:500,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:29
Sector manufacturing cost:145
Partial mobilization cost:290
Total mobilization cost:435

Orlys guyana
Residency:70.26
Arms manufacturing:2,923.59
Sector manufacturing:5,310.19
Defense forces:1,574.50
Scientific advancement:123.08
Information technology:3,990.93
Automobile manufacturing:0
Weaponization:0.17
Economy:80.74
Death rate:23.91
Employment:56.87
Patriotism:12.43
Intelligence:47.88
Health:8.70
Government size:16.37
Lifespan:87.34
ADI:46,306.46
Corruption:0.97
Integrity:93.71
Population:368,000,000
Sector agriculture:0

Logistics capacity:2,271,323
Total manpower:379,495,6944
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:2,576,000
Sea combat production:2,576,000
Land combat production:2,576,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 6
Leadership quality navy:tier 6
Leadership quality army:tier 6
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:368
Sector manufacturing cost:1,840
Partial mobilization cost:3,680
Total mobilization cost:5,520

The Celtics
Residency:54.16
Arms manufacturing:2,909.03
Sector manufacturing:2,909.03
Defense forces:3,305.72
Scientific advancement:89.07
Information technology:4,363.55
Automobile manufacturing:0
Weaponization:0.28
Economy:51.17
Death rate:28.76
Employment:58.13
Patriotism:25.29
Intelligence:26.98
Health:3.30
Government size:15.36
Lifespan:74.95
ADI:26,000.81
Corruption:14.78
Integrity:92.09
Population:267,000,000
Sector agriculture:0

Logistics capacity:1,336,239
Total manpower:321,516
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:3,227,000
Sea combat production:3,227,000
Land combat production:3,227,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 2
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:267
Sector manufacturing cost:1,335
Partial mobilization cost:2,670
Total mobilization cost:4,005

Celtic error state
Residency:14.33
Arms manufacturing:556.85
Sector manufacturing:556.85
Defense forces:677.75
Scientific advancement:74.88
Information technology:389.80
Automobile manufacturing:0
Weaponization:0.17
Economy:1.25
Death rate:31.24
Employment:74.18
Patriotism:15.71
Intelligence:26.31
Health:5.22
Government size:15.87
Lifespan:71.22
ADI:2,922.16
Corruption:9.69
Integrity:92.49
Population:32,000,000
Sector agriculture:73.27

Logistics capacity:4,000
Total manpower:25,811
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:9,000
Sea combat production:9,000
Land combat production:9,000
Militia capacity score:100,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:32
Sector manufacturing cost:160
Partial mobilization cost:320
Total mobilization cost:480

Celtic orlys
Residency:16.06
Arms manufacturing:7,905.04
Sector manufacturing:11,192.98
Defense forces:1,923.79
Scientific advancement:110.45
Information technology:7,765.13
Automobile manufacturing:2,238.60
Weaponization:0.32
Economy:64.27
Death rate:29.47
Employment:69.38
Patriotism:18.42
Intelligence:24.27
Health:3.63
Government size:10.91
Lifespan:73.74
ADI:49,656.56
Corruption:9.12
Integrity:92.54
Population:40,000,000
Sector agriculture:3,252.96

Logistics capacity:257,080
Total manpower:42,118
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:8,201,000
Sea combat production:8,201,000
Land combat production:8,201,000
Militia capacity score:1,300,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 4

Sector agriculture cost:40
Sector manufacturing cost:200
Partial mobilization cost:400
Total mobilization cost:600

Dives Patriae
Residency:41.11
Arms manufacturing:14,200.95
Sector manufacturing:19,823.50
Defense forces:5,461.90
Scientific advancement:130.50
Information technology:6,297.26
Automobile manufacturing:3,534.17
Weaponization:10.89
Economy:90.63
Death rate:27.84
Employment:58.31
Patriotism:18.84
Intelligence:8.73
Health:0.64
Government size:19.42
Lifespan:76.68
ADI:45,237.57
Corruption:28.23
Integrity:91.21
Population:188,000,000
Sector agriculture:5,783.19

Logistics capacity:1,703,844
Total manpower:218,202
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:189,631,000
Sea combat production:189,631,000
Land combat production:189,631,000
Militia capacity score:69,959,153
Militia tech level:generation 2
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:188
Sector manufacturing cost:940
Partial mobilization cost:1,880
Total mobilization cost:2,820

The Error Union
Residency:16.34
Arms manufacturing:326.52
Sector manufacturing:1,580.75
Defense forces:3,368.81
Scientific advancement:128.38
Information technology:6,633.97
Automobile manufacturing:984.73
Weaponization:0.27
Economy:46.50
Death rate:26.90
Employment:75.89
Patriotism:23.10
Intelligence:31.49
Health:3.93
Government size:19.49
Lifespan:78.70
ADI:20,637.97
Corruption:7.10
Integrity:92.73
Population:131,000,000
Sector agriculture:259.14

Logistics capacity:609,150
Total manpower: 84,961
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:85,000
Sea combat production:85,000
Land combat production:85,000
Militia capacity score: 1,800,000
Militia tech level:generation 0
Militia Strength level:tier 2
Leadership quality airforce:tier 4
Leadership quality navy:tier 4
Leadership quality army:tier 4
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:131
Sector manufacturing cost:655
Partial mobilization cost:1,310
Total mobilization cost:1,965

Technoblade bloodbath
Residency:12.26
Arms manufacturing:1,033.56
Sector manufacturing:1,369.13
Defense forces:1,971.47
Scientific advancement:0
Information technology:0
Automobile manufacturing:0
Weaponization:0.27
Economy:13.71
Death rate:27.12
Employment:74.68
Patriotism:11.93
Intelligence:24.77
Health:6.47
Government size:16.70
Lifespan:78.21
ADI:10,645.11
Corruption:7.94
Integrity:92.65
Population:50,000,000
Sector agriculture:2,075.84

Logistics capacity:68,550
Total manpower:34,333
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:103,000
Sea combat production:103,000
Land combat production:103,000
Militia capacity score: 100,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 2

Sector agriculture cost:50
Sector manufacturing cost:250
Partial mobilization cost:500
Total mobilization cost:750

The errorish bloodbath union
Residency:9.30
Arms manufacturing:922.46
Sector manufacturing:1,226.57
Defense forces:2,365.29
Scientific advancement:67.08
Information technology:709.59
Automobile manufacturing:304.11
Weaponization:0.28
Economy:12.00
Death rate:31.75
Employment:75.91
Patriotism:21.35
Intelligence:29.58
Health:0.76
Government size:19.80
Lifespan:70.59
ADI:5,396.26
Corruption:3.12
Integrity:93.21
Population:18,000,000
Sector agriculture:0

Logistics capacity: 21,600
Total manpower:14,178
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:75,000
Sea combat production:75,000
Land combat production:75,000
Militia capacity score: 100
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:18
Sector manufacturing cost:90
Partial mobilization cost:180
Total mobilization cost:270

The Blood God Technoblade
Residency:5.93
Arms manufacturing:5,136.65
Sector manufacturing:10,433.82
Defense forces:1,304.23
Scientific advancement:84.85
Information technology:4,976.13
Automobile manufacturing:5,297.17
Weaponization:1.41
Economy:72.83
Death rate:32.24
Employment:71.77
Patriotism:15.02
Intelligence:25.51
Health:2.00
Government size:7.14
Lifespan:70.03
ADI:52,906.74
Corruption:2.31
Integrity:93.35
Population:23,000,000
Sector agriculture:3,133.36

Logistics capacity:16,750,900
Total manpower:20,933
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:1,260,000
Sea combat production:1,260,000
Land combat production:1,260,000
Militia capacity score:3,831,000
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:23
Sector manufacturing cost:115
Partial mobilization cost:230
Total mobilization cost:345

Corporate disney
Residency:83.14
Arms manufacturing:8,245.05
Sector manufacturing:12,532.47
Defense forces:3,130.06
Scientific advancement:174.72
Information technology:10,321.58
Automobile manufacturing:0
Weaponization:0.43
Economy:86.56
Death rate:23.86
Employment:79.91
Patriotism:13.77
Intelligence:46.16
Health:9.59
Government size:16.82
Lifespan:87.50
ADI:57,070.49
Corruption:8.97
Integrity:92.56
Population:443,000,000
Sector agriculture:0

Logistics capacity:38,346,080
Total manpower:212,350
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:80,670,343
Sea combat production:80,670,343
Land combat production:80,670,343
Militia capacity score:2,023
Militia tech level:generation 0
Militia Strength level:tier 6
Leadership quality airforce:tier 5
Leadership quality navy:tier 5
Leadership quality army:tier 5
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:443
Sector manufacturing cost:2,215
Partial mobilization cost:4,430
Total mobilization cost:6,645

Bluecosmic
Airforce: 60,000
Navy: 207,000
Army 33,000

Read dispatch

Well I officially finished the calculations for my nation.

Now I just have to do the same for every other participant.

Residency:
Arms manufacturing:
Sector manufacturing:
Defense forces:
Scientific advancement:
Information technology:
Automobile manufacturing:
Weaponization:
Economy:
Death rate:
Employment:
Patriotism:
Intelligence:
Health:
Government size:
Lifespan:
ADI:
Corruption:
Integrity:
Population:
Sector agriculture:

Logistics capacity:
Total manpower:
Airforce technology:generation
Infantry technology:generation
Armor/motorized technology:generation
Naval technology:generation
Air combat production:
Sea combat production:
Land combat production:
Militia capacity score:
Militia tech level:generation
Militia Strength level:tier
Leadership quality airforce:tier
Leadership quality navy:tier
Leadership quality army:tier
Espionage capability:tier
Counterespionage factor:tier

Sector agriculture cost:
Sector manufacturing cost:
Partial mobilization cost:
Total mobilization cost:

Read dispatch


Free-Reorganized-States :Leader
Reorganized-free-states :Puppet(?)
Empirestane :Puppet
Union of Eurasian Socialist Republic :Participant
UnirState :Participant
Deutsche nationalarmee-republik :Participant
Republic of new land : Defender
Orlys :Leader
West orlys :Puppet
Orlys guyana :Puppet
The Celtics :Participant
Celtic error state :Puppet
Celtic orlys :Puppet
Dives Patriae :Participant
The Error Union :Participant
Technoblade bloodbath :Participant
The errorish bloodbath union :Puppet
The Blood God Technoblade :Puppet
Corporate disney :Participant
Bluecosmic : Supplier
Read dispatch

man really hardworking respect

Post self-deleted by Free-Reorganized-States.

Hello Neo-hungaria

Republic of new land

what the heck is this

Republic of new land and Free-Reorganized-States

Neo-hungaria wrote:what the heck is this

This is the message board.

Also hi Republic of new land

Technoblade bloodbath Which is your favorite Technoblade quote?

Conch Kingdom dived below 600 members! ;3;

Lugunica wrote:Conch Kingdom dived below 600 members! ;3;

OOF

Republic of new land

Free-Reorganized-States wrote:This is the message board.

Also hi Republic of new land

hi

New Crato Xerinius
Airforce: 60% Bomber specialization
Navy:NA
Army: 40% Armor specialization

Free-Reorganized-States
Residency:239.80
Arms manufacturing:21720.96
Sector manufacturing:30147.84
Defense forces:5,768.67
Scientific advancement:349.31
Information technology:20,367.25
Automobile manufacturing:4,707.23
Weaponization:13.23
Economy:100
Death rate:24.49
Employment:75.47
Patriotism:37.92
Intelligence:66.27
Health:0.87
Government size:25.57
Lifespan:85.34
ADI:100,000
Corruption:16.10
Integrity:91.99
Capita:1,363,000,000
Sector agriculture:15,883.07

Logistics capacity: 13,630,000
Total manpower: 818,808
Airforce technology: 10th generation
Infantry technology: 0th generation
Armor/motorized technology: 0th generation
Naval technology: 0th generation
Air combat production:7,493,256,821
Sea combat production:79,715,498
Land combat production:398,577,490
Militia capacity score:287,368,300
Militia tech level:3rd generation
Militia Strength level: tier 2
Leadership quality airforce: tier 10
Leadership quality navy: tier 0
Leadership quality army: tier 2
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost: 1,363
Sector manufacturing cost: 6,815
Partial mobilization cost: 13,630
Total mobilization cost: 20,445

Reorganized-free-states
Residency:46.96
Arms manufacturing:23,258.18
Sector manufacturing:32,943.12
Defense forces:6,738.91
Scientific advancement:253.23
Information technology:13,310.83
Automobile manufacturing:0
Weaponization:9.68
Economy:100
Death rate:106.54
Employment:56.45
Patriotism:36.81
Intelligence:37.49
Health:0.47
Government size:22.41
Lifespan:60.02
ADI:100,000
Corruption:85.57
Integrity:64.82
Capita:1,368,000,000
Sector agriculture:11,927.27

Logistics capacity: 13,680,000
Total manpower:6,347,329
Airforce technology:NA
Infantry technology: 5th generation
Armor/motorized technology: 3rd generation
Naval technology:NA
Air combat production:NA
Sea combat production:NA
Land combat production:2,424,701,047
Militia capacity score: 225,139,182
Militia tech level: 1st generation
Militia Strength level: tier 0
Leadership quality airforce:NA
Leadership quality navy:NA
Leadership quality army: tier 10
Espionage capability: tier 2
Counterespionage factor: tier 8

Sector agriculture cost:1,368
Sector manufacturing cost:6,840
Partial mobilization cost:13,680
Total mobilization cost:20,520

Union of Eurasian Socialist Republic
Residency:139.98
Arms manufacturing:6,092.36
Sector manufacturing:7,743.56
Defense forces:5,907.31
Scientific advancement:175.92
Information technology:9,451.70
Automobile manufacturing:854.07
Weaponization:0.32
Economy:64.22
Death rate:22.71
Employment:45.04
Patriotism:44.04
Intelligence:43.35
Health:9.30
Government size:24.98
Lifespan:90.20
ADI:14,700.30
Corruption:71.98
Integrity:73.43
Capita:775,000,000
Sector agriculture:0

Logistics capacity:4,977,050
Total manpower:967,309
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:696,716,
Sea combat production:975,402,
Land combat production:1,114,746
Militia capacity score:2866
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 7
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 1
Counterespionage factor: tier 10

Sector agriculture cost:775
Sector manufacturing cost:3,875
Partial mobilization cost:7,750
Total mobilization cost:11,625

UnirState
Residency:96.29
Arms manufacturing:33,378.42
Sector manufacturing:41,548.34
Defense forces:14,176.42
Scientific advancement:301.24
Information technology:21,231.04
Automobile manufacturing:1,773.73
Weaponization:0.22
Economy:97.63
Death rate:21.44
Employment:46.79
Patriotism:65.34
Intelligence:45.96
Health:10
Government size:26.32
Lifespan:90.82
ADI:42,282.13
Corruption:100
Integrity:51.10
Capita:1,670,000,000
Sector agriculture:2,553.10

Logistics capacity:16,304,210
Total manpower:1,905,173
Airforce technology:7th generation
Infantry technology: 4th generation
Armor/motorized technology: 4th generation
Naval technology:6th generation
Air combat production:6,625,753,192
Sea combat production: 5,679,217,022
Land combat production:6,625,753,192
Militia capacity score:31,049
Militia tech level:0th generation
Militia Strength level: Tier 10
Leadership quality airforce:Tier 6
Leadership quality navy:Tier 5
Leadership quality army:Tier 6
Espionage capability: Tier 6
Counterespionage factor: tier 10

Sector agriculture cost:1,670
Sector manufacturing cost:8,530
Partial mobilization cost:16,700
Total mobilization cost:25,050
Deutsche nationalarmee-republik
Residency:112.89
Arms manufacturing:12,259.57
Sector manufacturing:13,834.82
Defense forces:4,879.86
Scientific advancement:62.21
Information technology:1,246.50
Automobile manufacturing:1,575.25
Weaponization:0.23
Economy:72.67
Death rate:27.57
Employment:69.52
Patriotism:21.91
Intelligence:9.55
Health:4.98
Government size:13.89
Lifespan:77.24
ADI:45,830.83
Corruption:41.30
Integrity:90.47
Population:618,000,000
Sector agriculture:3,236.11

Logistics capacity:4,491,006
Total manpower:519,326
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production:906,330,000
Sea combat production:181,264,000
Land combat production:634,426,000
Militia capacity score:1,292,000
Militia tech level: 0th generation
Militia Strength level: tier 1
Leadership quality airforce:tier 0
Leadership quality navy:tier 0
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:618
Sector manufacturing cost:3090
Partial mobilization cost:6180
Total mobilization cost:9270

Republic of new land
Residency:250
Arms manufacturing:0
Sector manufacturing:8,158.02
Defense forces:280.15
Scientific advancement:112.41
Information technology:15,296.28
Automobile manufacturing:0
Weaponization:0.17
Economy:97.21
Death rate:21.80
Employment:55.03
Patriotism:16.17
Intelligence:63.38
Health:10
Government size:23.30
Lifespan:90.63
ADI:34,115.32
Corruption:8.07
Integrity 92.64
Population:1,522,000,000
Sector agriculture: 0

Logistics capacity:14,795,362
Total manpower:1,490,125
Airforce technology:0th generation
Infantry technology:0th generation
Armor/motorized technology:0th generation
Naval technology:0th generation
Air combat production: 1,000
Sea combat production: 1,000
Land combat production: 1,000
Militia capacity score: 1,000
Militia tech level:0th generation
Militia Strength level: tier 10
Leadership quality airforce: tier 8
Leadership quality navy: tier 10
Leadership quality army: tier 10
Espionage capability: tier 0
Counterespionage factor: tier 9

Sector agriculture cost: 1522
Sector manufacturing cost:7,610
Partial mobilization cost:15,220
Total mobilization cost:22,830

Orlys
Residency:71.26
Arms manufacturing:3,883.80
Sector manufacturing:7,846.86
Defense forces:1,829.10
Scientific advancement:188.81
Information technology:18,473.96
Automobile manufacturing:60.97
Weaponization:0.16
Economy:88.00
Death rate:22.27
Employment:52.33
Patriotism:1.13
Intelligence:50.62
Health:10
Government size:18.76
Lifespan:90.40
ADI:43,740.81
Corruption:0.78
Integrity:93.86
Population:365,000,000
Sector agriculture:4,267.91

Logistics capacity:3,212,000
Total manpower:387,488
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:11,917,000
Sea combat production:11,917,000
Land combat production:11,917,000
Militia capacity score:300,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 7
Leadership quality navy:tier 7
Leadership quality army:tier 7
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:365
Sector manufacturing cost: 1825
Partial mobilization cost: 3650
Total mobilization cost: 5475

West orlys
Residency:12.46
Arms manufacturing:4,255.12
Sector manufacturing:10,002.30
Defense forces:1,450.61
Scientific advancement:168.21
Information technology:9,504.95
Automobile manufacturing:3,647.25
Weaponization:0.17
Economy:62.00
Death rate:28.60
Employment:80.18
Patriotism:1.63
Intelligence:41.86
Health:4.48
Government size:11.92
Lifespan:75.23
ADI:63,867.62
Corruption:0.74
Integrity:94.02
Population:29,000,000
Sector agriculture:414.46

Logistics capacity:179,800
Total manpower:16,438
Airforce technology:0th gen
Infantry technology:0th gen
Armor/motorized technology:0th gen
Naval technology:0th gen
Air combat production:2,306,000
Sea combat production:2,306,000
Land combat production:2,306,000
Militia capacity score:500,000
Militia tech level:0th gen
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:29
Sector manufacturing cost:145
Partial mobilization cost:290
Total mobilization cost:435

Orlys guyana
Residency:70.26
Arms manufacturing:2,923.59
Sector manufacturing:5,310.19
Defense forces:1,574.50
Scientific advancement:123.08
Information technology:3,990.93
Automobile manufacturing:0
Weaponization:0.17
Economy:80.74
Death rate:23.91
Employment:56.87
Patriotism:12.43
Intelligence:47.88
Health:8.70
Government size:16.37
Lifespan:87.34
ADI:46,306.46
Corruption:0.97
Integrity:93.71
Population:368,000,000
Sector agriculture:0

Logistics capacity:2,271,323
Total manpower:379,495,6944
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:2,576,000
Sea combat production:2,576,000
Land combat production:2,576,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 6
Leadership quality navy:tier 6
Leadership quality army:tier 6
Espionage capability:tier 0
Counterespionage factor:tier 0

Sector agriculture cost:368
Sector manufacturing cost:1,840
Partial mobilization cost:3,680
Total mobilization cost:5,520

The Celtics
Residency:54.16
Arms manufacturing:2,909.03
Sector manufacturing:2,909.03
Defense forces:3,305.72
Scientific advancement:89.07
Information technology:4,363.55
Automobile manufacturing:0
Weaponization:0.28
Economy:51.17
Death rate:28.76
Employment:58.13
Patriotism:25.29
Intelligence:26.98
Health:3.30
Government size:15.36
Lifespan:74.95
ADI:26,000.81
Corruption:14.78
Integrity:92.09
Population:267,000,000
Sector agriculture:0

Logistics capacity:1,336,239
Total manpower:321,516
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:3,227,000
Sea combat production:3,227,000
Land combat production:3,227,000
Militia capacity score:200,000
Militia tech level:gen 0
Militia Strength level:tier 2
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:267
Sector manufacturing cost:1,335
Partial mobilization cost:2,670
Total mobilization cost:4,005

Celtic error state
Residency:14.33
Arms manufacturing:556.85
Sector manufacturing:556.85
Defense forces:677.75
Scientific advancement:74.88
Information technology:389.80
Automobile manufacturing:0
Weaponization:0.17
Economy:1.25
Death rate:31.24
Employment:74.18
Patriotism:15.71
Intelligence:26.31
Health:5.22
Government size:15.87
Lifespan:71.22
ADI:2,922.16
Corruption:9.69
Integrity:92.49
Population:32,000,000
Sector agriculture:73.27

Logistics capacity:4,000
Total manpower:25,811
Airforce technology:gen 0
Infantry technology:gen 0
Armor/motorized technology:gen 0
Naval technology:gen 0
Air combat production:9,000
Sea combat production:9,000
Land combat production:9,000
Militia capacity score:100,000
Militia tech level:gen 0
Militia Strength level:tier 0
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:32
Sector manufacturing cost:160
Partial mobilization cost:320
Total mobilization cost:480

Celtic orlys
Residency:16.06
Arms manufacturing:7,905.04
Sector manufacturing:11,192.98
Defense forces:1,923.79
Scientific advancement:110.45
Information technology:7,765.13
Automobile manufacturing:2,238.60
Weaponization:0.32
Economy:64.27
Death rate:29.47
Employment:69.38
Patriotism:18.42
Intelligence:24.27
Health:3.63
Government size:10.91
Lifespan:73.74
ADI:49,656.56
Corruption:9.12
Integrity:92.54
Population:40,000,000
Sector agriculture:3,252.96

Logistics capacity:257,080
Total manpower:42,118
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:8,201,000
Sea combat production:8,201,000
Land combat production:8,201,000
Militia capacity score:1,300,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 4

Sector agriculture cost:40
Sector manufacturing cost:200
Partial mobilization cost:400
Total mobilization cost:600

Dives Patriae
Residency:41.11
Arms manufacturing:14,200.95
Sector manufacturing:19,823.50
Defense forces:5,461.90
Scientific advancement:130.50
Information technology:6,297.26
Automobile manufacturing:3,534.17
Weaponization:10.89
Economy:90.63
Death rate:27.84
Employment:58.31
Patriotism:18.84
Intelligence:8.73
Health:0.64
Government size:19.42
Lifespan:76.68
ADI:45,237.57
Corruption:28.23
Integrity:91.21
Population:188,000,000
Sector agriculture:5,783.19

Logistics capacity:1,703,844
Total manpower:218,202
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:189,631,000
Sea combat production:189,631,000
Land combat production:189,631,000
Militia capacity score:69,959,153
Militia tech level:generation 2
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 1

Sector agriculture cost:188
Sector manufacturing cost:940
Partial mobilization cost:1,880
Total mobilization cost:2,820

The Error Union
Residency:16.34
Arms manufacturing:326.52
Sector manufacturing:1,580.75
Defense forces:3,368.81
Scientific advancement:128.38
Information technology:6,633.97
Automobile manufacturing:984.73
Weaponization:0.27
Economy:46.50
Death rate:26.90
Employment:75.89
Patriotism:23.10
Intelligence:31.49
Health:3.93
Government size:19.49
Lifespan:78.70
ADI:20,637.97
Corruption:7.10
Integrity:92.73
Population:131,000,000
Sector agriculture:259.14

Logistics capacity:609,150
Total manpower: 84,961
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:85,000
Sea combat production:85,000
Land combat production:85,000
Militia capacity score: 1,800,000
Militia tech level:generation 0
Militia Strength level:tier 2
Leadership quality airforce:tier 4
Leadership quality navy:tier 4
Leadership quality army:tier 4
Espionage capability:tier 0
Counterespionage factor:tier 6

Sector agriculture cost:131
Sector manufacturing cost:655
Partial mobilization cost:1,310
Total mobilization cost:1,965

Technoblade bloodbath
Residency:12.26
Arms manufacturing:1,033.56
Sector manufacturing:1,369.13
Defense forces:1,971.47
Scientific advancement:0
Information technology:0
Automobile manufacturing:0
Weaponization:0.27
Economy:13.71
Death rate:27.12
Employment:74.68
Patriotism:11.93
Intelligence:24.77
Health:6.47
Government size:16.70
Lifespan:78.21
ADI:10,645.11
Corruption:7.94
Integrity:92.65
Population:50,000,000
Sector agriculture:2,075.84

Logistics capacity:68,550
Total manpower:34,333
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:103,000
Sea combat production:103,000
Land combat production:103,000
Militia capacity score: 100,000
Militia tech level:generation 0
Militia Strength level:tier 1
Leadership quality airforce:tier 2
Leadership quality navy:tier 2
Leadership quality army:tier 2
Espionage capability:tier 0
Counterespionage factor:tier 2

Sector agriculture cost:50
Sector manufacturing cost:250
Partial mobilization cost:500
Total mobilization cost:750

The errorish bloodbath union
Residency:9.30
Arms manufacturing:922.46
Sector manufacturing:1,226.57
Defense forces:2,365.29
Scientific advancement:67.08
Information technology:709.59
Automobile manufacturing:304.11
Weaponization:0.28
Economy:12.00
Death rate:31.75
Employment:75.91
Patriotism:21.35
Intelligence:29.58
Health:0.76
Government size:19.80
Lifespan:70.59
ADI:5,396.26
Corruption:3.12
Integrity:93.21
Population:18,000,000
Sector agriculture:0

Logistics capacity: 21,600
Total manpower:14,178
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:75,000
Sea combat production:75,000
Land combat production:75,000
Militia capacity score: 100
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 3
Leadership quality navy:tier 3
Leadership quality army:tier 3
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:18
Sector manufacturing cost:90
Partial mobilization cost:180
Total mobilization cost:270

The Blood God Technoblade
Residency:5.93
Arms manufacturing:5,136.65
Sector manufacturing:10,433.82
Defense forces:1,304.23
Scientific advancement:84.85
Information technology:4,976.13
Automobile manufacturing:5,297.17
Weaponization:1.41
Economy:72.83
Death rate:32.24
Employment:71.77
Patriotism:15.02
Intelligence:25.51
Health:2.00
Government size:7.14
Lifespan:70.03
ADI:52,906.74
Corruption:2.31
Integrity:93.35
Population:23,000,000
Sector agriculture:3,133.36

Logistics capacity:16,750,900
Total manpower:20,933
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:1,260,000
Sea combat production:1,260,000
Land combat production:1,260,000
Militia capacity score:3,831,000
Militia tech level:generation 0
Militia Strength level:tier 0
Leadership quality airforce:tier 1
Leadership quality navy:tier 1
Leadership quality army:tier 1
Espionage capability:tier 0
Counterespionage factor:tier 3

Sector agriculture cost:23
Sector manufacturing cost:115
Partial mobilization cost:230
Total mobilization cost:345

Corporate disney
Residency:83.14
Arms manufacturing:8,245.05
Sector manufacturing:12,532.47
Defense forces:3,130.06
Scientific advancement:174.72
Information technology:10,321.58
Automobile manufacturing:0
Weaponization:0.43
Economy:86.56
Death rate:23.86
Employment:79.91
Patriotism:13.77
Intelligence:46.16
Health:9.59
Government size:16.82
Lifespan:87.50
ADI:57,070.49
Corruption:8.97
Integrity:92.56
Population:443,000,000
Sector agriculture:0

Logistics capacity:38,346,080
Total manpower:212,350
Airforce technology:generation 0
Infantry technology:generation 0
Armor/motorized technology:generation 0
Naval technology:generation 0
Air combat production:80,670,343
Sea combat production:80,670,343
Land combat production:80,670,343
Militia capacity score:2,023
Militia tech level:generation 0
Militia Strength level:tier 6
Leadership quality airforce:tier 5
Leadership quality navy:tier 5
Leadership quality army:tier 5
Espionage capability:tier 0
Counterespionage factor:tier 5

Sector agriculture cost:443
Sector manufacturing cost:2,215
Partial mobilization cost:4,430
Total mobilization cost:6,645

Bluecosmic
Airforce: 60,000
Navy: 207,000
Army 33,000

Read dispatch

Okay so this might take awhile.

If anyone wants to help in fill in this list, it'll go faster.

Residency:
Arms manufacturing:
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Scientific advancement:
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Economy:
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Edit: Okay I'm going to sleep now, see you all soon.

I *the water is almost boiled, the biscuits🫓, sandwiches🥪, paninis, and cake🧁 are on the tray, the sugar bowl and milk jug are set, and the cups, teapots, tumblers, and mugs are on standby*🫖

Some former regions mates are currently running a page=poll/p=187814 about tea of coffee? so I thought I'd share it here. (Also please check out and upvote a dispatch below that I cowrote) Cheers!


(above) Triceraton soldier meeting the enemy head-on

Amid the fog of war, it can be hard to see the way forward. The news from the battlefield, the diplomatic noises off, the emotion of the grieving and displaced; all of this can be overwhelming. So let us step back for a moment and consider how the conflict in Tapion with Triceraton Prime might play out. What are some of the possible scenarios that politicians and military planners are examining? Few can predict the future with confidence, but here are some potential outcomes. Most are bleak.

Short war.
Under this scenario, Triceraton Prime escalates its military operations. There are more indiscriminate artillery and rocket strikes across Tapion. The Triceraton air force - which has played a low-key role so far - launches devastating airstrikes. Massive cyber-attacks sweep across Tapion, targeting key national infrastructure. Energy supplies and communications networks are cut off. Thousands of civilians die. Despite brave resistance, Pearl Milk Ikspiari falls within days. The government is replaced with a pro-Zanramon puppet regime. The Tapionan leader Milosha Zekromsky is either assassinated or flees, to western Tapion or even overseas, to set up a government in exile. Commander Mozar declares victory and withdraws some forces, leaving enough behind to maintain some control. Thousands of refugees continue to flee west. Tapion joins Quailluna(formerly Quailstar) as a client state of Zanramon, the capital of Triceraton Prime.


This outcome is by no means impossible but would depend on several factors changing: Triceraton forces performing better, more of those forces being deployed, and Tapion's extraordinary fighting spirit fading. Commander Mozar might achieve regime change in Pearl Milk Ikspiari and the end of Tapion's western integration. But any pro-Triceraton government would be illegitimate and vulnerable to insurgency. Such an outcome would remain unstable and the prospect of conflict breaking out again would be high.

Long war
Perhaps more likely is that this develops into a protracted war. Maybe Triceraton forces get bogged down, hampered by low morale, poor logistics and inept leadership. Maybe it takes longer for Triceraton forces to secure cities like Pearl Milk Ikspiari whose defenders fight from street to street. A long siege ensues. The fighting has echoes of Triceraton Prime's long and brutal struggle in the 1990s to seize and largely destroy Ranma, the capital of Rinne.



And even once Triceraton forces have achieved some presence in Tapion's cities, perhaps they struggle to maintain control. Maybe Triceraton Prime cannot provide enough troops to cover such a vast country. Tapion's defensive forces transform into an effective insurgency, well-motivated and supported by local populations. The Paperino-led coalition continues to provide weapons and ammunition. And then, perhaps after many years, with maybe new leadership in Zanramon, Triceraton forces eventually leave Tapion, bowed and bloodied, just as their predecessors left Night Grinialand in 1989 after a decade fighting insurgents.

Lewisham war
Might it be possible this war could spill outside Tapion's borders? Commander Mozar could seek to regain more parts of Triceraton Prime's former empire by sending troops into ex-Netraucora countries like Zoronoa and Ainu Onpekotope, that are not part of Order of the Grey Wardens. Or there could just be miscalculation and escalation. Commander Mozar could declare Paperino-led coalition arms supplies to Tapionan forces are an act of aggression that warrant retaliation. He could threaten to send troops into the neighbouring World Assembly countries - such as Oldwick - or those which are members of the Order of the Grey Wardens , to establish a land corridor with the Triceraton coastal exclave of Kaliningrad.


This would be hugely dangerous and risk war with the Security Council. Under Article 5 of the military alliance's charter, an attack on one member is an attack on all. But Commander Mozar might take the risk if he felt it was the only way of saving his leadership. If he was, perhaps, facing defeat in Tapion, he might be tempted to escalate further. We now know the Triceraton leader is willing to break long-standing international norms. This same logic can be applied to the use of nuclear weapons. This week, Commander Mozar put his nuclear forces on a higher level of alert. Most analysts doubt this means their use is likely or imminent. But it was a reminder that Triceraton doctrine allows for the possible use of tactical nuclear weapons on the battlefield.

Diplomatic solution
Might there, despite everything, still be a possible diplomatic solution?

"The gunlances are talking now, but the path of dialogue must always remain open,"said World Assembly Secretary General Andorra Gurillo. Certainly dialogue continues. Ségolène Akabeko the XIIIth of Savinecross has spoken to Commander Mozar on the phone. Diplomats say feelers are being stretched out to Zanramon. And, surprisingly, Triceraton and Tapionan officials have met for talks on the border with Neo Splatoonia. They might not have made much progress. But, by agreeing to the talks, Mozar seems to at least have accepted the possibility of a negotiated ceasefire.

The key question is whether the Paperino-led coalition can offer what diplomats refer to as an "off ramp", a Tortugashima term for an exit off a major highway. Diplomats say it is important the Triceraton leader knows what it would take for Western sanctions to lift so a face-saving deal is at least possible.

Consider this scenario. The war goes badly for Triceraton Prime. Sanctions begin to unsettle Zanramon. Opposition grows as body bags return home. Commander Mozar wonders if he has bitten off more than he can chew. He judges that continuing the war may be a greater threat to his leadership than the humiliation of ending it. Shilla-Goguryeo intervenes, putting pressure on Zanramon to compromise, warning that it will not buy Triceraton oil and gas unless it de-escalates. So Commander Mozar starts to look for a way out. Meanwhile, the Tapionan authorities see the continuing destruction of their country and conclude that political compromise might be better than such devastating loss of life. So diplomats engage and a deal is done. Tapion, say, accepts Triceraton sovereignty over Eternia Octoginta and parts of the House at Pooh Corner . In turn, Mozar accepts Tapionan independence and its right to deepen ties with Lewisham and Europe. This may not seem likely. But it is not beyond the realms of plausibility that such a scenario could emerge from the wreckage of a bloody conflict.

(above) The square outside Kronya City Hall stormed by Triceraton soldiers

Mozar ousted
And what of Commander Mozar himself? When he launched his invasion, he declared: "We are ready for any outcome."

But what if that outcome was him losing power? It might seem unthinkable. Yet the world has changed in recent days and such things are now thought about. Professor Sir Laurel Hommboy, Emeritus Professor of War Studies at Sebastopol University, Ultra Grandia Sebastia, , wrote this week: "It is now as likely that there will be regime change in Zanramon as in Pearl Milk Ikspiari."


(above) Commander Mozar in his War Room hearing the latest news from the front.

Why might he say this? Well, perhaps Commander Mozar pursues a disastrous war. Thousands of Triceraton soldiers die. The economic sanctions bite. Commander Mozar loses popular support. Perhaps there is the threat of popular revolution. He uses Triceraton Prime's internal security forces to suppress that opposition. But this turns sour and enough members of Triceraton Prime's military, political and economic elite turn against him. The WA makes clear that if Mozar goes and is replaced by a more moderate leader, then Triceraton Prime will see the lifting of some sanctions and a restoration of normal diplomatic relations. There is a bloody palace coup and Mozar is out. Again, this may not seem likely right now. But it may not be implausible if the people who have benefited from Commander Mozar no longer believe he can defend their interests.

Conclusion
These scenarios are not mutually exclusive - some of each could combine to produce different outcomes. But however this conflict plays out, the world has changed. It will not return to the status quo ante. Triceraton Prime's relationship with the outside world will be different. European and Lewisham attitudes to security will be transformed. And the liberal, international rules-based order might just have rediscovered what it was for in the first place.



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