The Rogue Nation of Fearmongering is a huge, safe nation, remarkable for its state-planned economy, restrictive gun laws, and stringent health and safety legislation. The cynical population of 603 million Fearmongeringians are ruled without fear or favor by a psychotic dictator, who outlaws just about everything and refers to the populace as "my little playthings."
The large, moralistic, socially-minded, well-organized government juggles the competing demands of Law & Order, Defense, and Healthcare. The average income tax rate is 45.7%, but much higher for the wealthy.
The sizeable but stagnant Fearmongeringian economy, worth 5.60 trillion raffle tickets a year, is driven entirely by a combination of government and state-owned industry, with private enterprise illegal. However, for those in the know, there is a slick, highly efficient black market in Tourism, Soda Sales, Beef-Based Agriculture, and Arms Manufacturing. The private sector mostly consists of enterprising ten-year-olds selling lemonade on the sidewalk, but the government is looking at stamping this out. Average income is 9,285 raffle tickets, and distributed extremely evenly, with practically no difference between the richest and poorest citizens.
Crime is totally unknown, thanks to a very well-funded police force and progressive social policies in education and welfare. Fearmongering's national animal is the dragonfly.
Fearmongering is ranked 103,687th in the world and 5th in After Hours for Safest, scoring 81.54 on the Bubble-Rapp Safety Rating.
National Happenings
Most Recent Government Activity:
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Fearmongering was ranked in the Top 1% of the world for Most Extreme.
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Fearmongering was ranked in the Top 10% of the world for Most Zombified.
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Fearmongering was ranked in the Top 1% of the world for Most Extreme.
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Fearmongering's influence in After Hours rose from "Envoy" to "Diplomat".
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Fearmongering was ranked in the Top 1% of the world for Most Conservative.
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Fearmongering's influence in After Hours fell from "Diplomat" to "Envoy".
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Fearmongering's influence in After Hours rose from "Envoy" to "Diplomat".
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Fearmongering's influence in After Hours rose from "Duckspeaker" to "Envoy".
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Fearmongering's influence in After Hours rose from "Handshaker" to "Duckspeaker".
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Fearmongering's influence in After Hours fell from "Duckspeaker" to "Handshaker".









