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The Great Lyrical Fued of 2234
❤️
THE BEAR STILL HAS ONE HEAD LEFT RAHHHHHH!!!!!
Choppy chop!
Fun Facts:
Way back when, there was an idea to make honeybees larger, and they would thus produce more honey.
The way this was executed was to mate small, docile European honeybees with the larger, more aggressive lowland honeybees that could be found in East Africa
The result was the 'Africanized bee".
They are inherited a large size for the lowland honeybees, alongside an extremely high honey production from the European bees.
Unfortunately, they also inherited a hyper-aggressive and expansionist nature from the lowland bees.
These hyper-aggressive bees were far more defensive, and would repeatedly sting their victims until they died, earning them the nickname "Killer bees".
The Africanized bees could still be farmed for honey, they merely needed to have their hives covered by a special screen to prevent the queen and drones from escaping into the wild.
Africanized bees were subsequently released into the wild in 1957, when a visiting beekeeper noticed that the screens interfered with the movement of drones and removed it.
Fire.
Dead bodies and twisted arms everywhere.
Running. Guiding children to safety.
A blast knocks it out through the doors and onto the ground outside.
It can't get up.
It cries out for help.
There are people running everywhere. Another bomb falls.
The last thing it sees is the orange and black sky.
...
BOOTING UP... 1983-2050 AFTON ROBOTICS LLC In joint cooperation with Brisbane Dynamic Technologies Good morning, FX-198RT Current time is 1020 on 20 May 2234 Current location Broken Hill, East Aislada RUNNING DIAGNOSTICS... Halt! REPAIR TECHNICIAN DETECTED Please type in code: > ######## ACCEPTED REPAIR MODE ACTIVE, RUNNING DIAGNOSTICS... MULTIPLE ERRORS IN DRIVES F ENCOUNTERED Do you want to troubleshoot? (Type in y or n) > y BOOTING IN SAFE MODE...
The robot's eye flicks open, and looks around.
It's in a basement, and is lying down on a metal table. Jenny is seated near it on an office chair, the kind with wheels on its legs. She is typing away on a computer that is currently hooked up to its docks.
She rolls away from the computer, and looks at the robot in the eye. She holds a flashlight to it and says "Wakey wakey."
Its eye rolls to look at Jenny.
"Can you hear me?"
It tries to say yes, but it can't. Its voice is still garbled.
"Hm." Jenny rolls back to her computer and types in something.
"Try now."
The robot speaks back to Jen. Its voice sounds low and gravelly, but also kind at the same time. It glitches like a scratched vinyl as it talks.
"Y-y-y-y-y-yes. I c-c-c-can hear you."
"Very good..." She looks back to her computer and types in some more things. As she types, she asks it a question. "What's your name?"
"I... my name is..."
It can't remember its name. Only its model designation.
It definitely had a name that wasn't just FX-198RT.
What was its name?
"I-I-I don't know."
"Strange. How very strange. Well, my name's Jenny, and well..."
"Were you the woman from the day before?"
A woman stretches out her hand to him.
A boot to the face.
"You remember?"
"Yes. Y-yes."
"I'm so sorry about that, by the way. Carson was the one who kicked you. He was just looking out for me."
"I-I see-e."
She looks through his files. "Just how much do you remember?"
"I remember..."
The day before.
A large gap in its memory.
The day where he lost his friends.
The orange sky.
Bombers overhead.
Soldiers streaming everywhere, shouting orders and barking cadences.
A child trying to help him to his feet. They're dragged away by their panicked mum.
Its friends.
"Wow. You've sure seen a lot, huh?"
Why am I even talking to this thing like it's alive?
"Wh-wh-where are m-my friends?"
"Your friends? Gee, I couldn't tell you... what's your name again?"
She's trying to find anything that could tell her what this robot's name is. It's gotta have something, somewhere in its banks.
Maybe it can't remember because its in safe mode.
She turns towards it, and tells it that she needs to reboot it.
Before it can even react, everything goes dark again.
BOOTING UP... 1983-2050 AFTON ROBOTICS LLC In joint cooperation with Brisbane Dynamic Technologies Good morning, FX-198RT Current time is 1049 on 20 May 2234 Current location Broken Hill, East Aislada RUNNING DIAGNOSTICS... Halt! REPAIR TECHNICIAN DETECTED Please type in code: > ######## ACCEPTED REPAIR MODE ACTIVE, RUNNING DIAGNOSTICS... NO ERRORS FOUND How do you want to boot up? > (S) Safe mode > (P) Performer mode > (I) Idle mode > (N) Night Duty mode > (R) Repair mode > (P) BOOTING IN PERFORMER MODE...
The robot comes to life, and immediately enters its stage persona. It tries to move around on the table, as if it is standing upright. Jenny tries to stop it from moving so much, to no avail.
"Ahoy, me maties! My name is Foxy, the Pirate F-"
Jenny switches it off again, and the robot goes limp on the table. Carson and Fred come down the stairs, hearing the commotion. Carson shouts, "You got that hunk of junk to work?!"
"Uh... yeah. Yeah, it works." She looks at the robot.
Carson runs down to it, and touches its muzzle. "Well, why did you shut it down then?"
"I booted it up the wrong way and it started moving too much."
"So, boot it up the right way then- Fred, come over here and help me stand this thing up."
Once they have it standing up on its feet, Jenny restarts the robot, this time in Idle Mode.
"Sorry about that... is your name Foxy?"
It shoots a cold look at Carson, remembering him as the man who kicked him yesterday, and then answers Jenny.
"Yes... that's right. My name is Foxy. It's a pleasure to meet you, Jen."
Read below to get started in our region:
First, join the World Assembly. Joining strengthens our region and allows you to vote in the World Assembly as well as conferring additional privileges. Follow the guide below to get started:
Read dispatchWelcome to REWARD.Welcome to the REWARD Homepage. REWARD is The World Assembly Development Program of The East Pacific, and covers matters of World Assembly membership, endorsements and to a lesser extent, regional security. The aim of this program is to develop and nurture a stronger endorsement capacity and scene within The East Pacific. Our region, being one of the oldest and largest in NationStates, can only continue to build on its successes if we continue to strive for stronger endorsement levels. More endorsements allow for The East Pacific to wield more power in the World Assembly, and also allow for greater regional security from external threats who may wish to do our region harm.
This dispatch contains basic information about REWARD, as well as a directory to all REWARD resources.
What is the World Assembly, and what are Delegates and Endorsements?The World Assembly is essentially the United Nations of NationStates (a little trivia fact, it was originally called the United Nations until the site's creator was nearly sued!) It has two chambers, the General Assembly, and the Security Council. The General Assembly tends to vote on basic laws and regulations, such as civil rights protections, or agriculture regulations. The Security Council votes on more gameplay-adjacent matters, such as Commends/Condemns of on-site nations, or liberations or injunctions of entire regions. The World Assembly is made up of tens of thousands of nations, just like yours who all have their say on proposals at vote.
Delegates are the elected leaders of a region. The nation who has the most endorsements is elected the Delegate. The East Pacific elects delegates through a long-standing and well-structured democratic system, wherein individuals run campaigns for the Delegacy, and select a government to serve alongside them.
Endorsements are a crucial in-game mechanic, allowing you to 'endorse' other nations in-game to give them more influence. For most nations, they don't mean an enormous amount, and most nations will endorse a couple of people, with no real change whatsoever. Though for a region, they are absolutely vital to its success. A region's Delegate requires endorsements to remain in the position, and our regional security, the Viziers, require them to keep our region safe from external threats. To endorse a nation, simply be a member of the WA, and scroll down to the bottom of another nation's page, then click that big ol' endorse button.
How do I take part?Join the World Assembly
Endorse the following nations
What's in it for me?Being a part of the REWARD program has its perks. Not only will you be standing side-by-side with a broad and diverse cast of nations from all across the east, but you'll be doing your part to ensure our region remains safe and secure. Your endorsements ensure no foreign adversary can harm our region, and strengthens The East Pacific's position in the World Assembly by adding your endorsement to our regional vote. When we go to vote on a resolution, you'll be able to not only have your say, but your endorsement on the Delegate will also add an extra vote to our regional vote (The Delegate's vote is worth however many endorsements they have. For example, if the Delegate has 400 endorsements, our region's vote will be worth 400 votes)
Your participation also grants you several perks in the region. You'll have access to honorary titles, such as 'Hussar of The East' or 'Winged Hussar of The East', and you'll get nice shiny badges to pair! These badges can be displayed with pride in your signature (which appears below your every post) on our Regional Forums, or on the NationStates Forums! You'll be given a special Hussar role in our Regional Discord, giving you access to it's WA channels, which will allow you to help guide our regional vote on every WA proposal. You'll also be entered into occasional giveaways and raffles for your loyalty and hard-work.
Welcome our new arrivals!REWARD Directory.Master Dispatch
The REWARD Homepage.Hussars of The East
Become a Hussar today!Regional Census
Regional data collection.Endorsement Rankings
Our region's top performers!Endorsement Guide
Endorsing for dummies!FAQ
Answering those questions.
Note: This dispatch is automated. Do not edit manually.
The East Pacific
Government | Welcome Guide | News Service | World Assembly Programme | Archives
Dispatch DirectoryAfter you have joined and endorsed the Delegate and the Viziers, follow the below guide to get oriented in NationStates and our region:
Read dispatch
⇐ ⇒ ↺ ☖ | 🔒 Secure | https://step.gov.caek/steps/stepone...WELCOME NEW NATIONSDan HamptonLarrikaniaAlkertIslamic Movement Of HamasSaint Aagge HelineBalscaNode 80SilerstJiucai A7ZsllarjuArronysDafultiaNenionFluelaSan HauchazJiucai A4La Aldea de San NicolasJiucai CCPalestiniamSteve LargentNatgiAutamniaJiucai 9FGardenadEgaman Ping KondiOrderstaat XIVSheriff Primm SlimHowie LongNew KyutoSequined Stars 81Skibidi dopdopNode 73Jana RathboneNew RosenreachSequined Stars 59Lent IslandWeandraaterdFrancofetosPort of gibraltarCravers PersSequined Stars 27AtlasPreussenRNG FestTristisFnaum taxLower Peon CaterBelekriaCethaftoshahviaKraokosHeralkioneInner New PundislandMountiengoOf the Federation of BoliviaNations 2Sequined Stars 50IsnitcheNicfarm14AFRIKANALANDSequined Stars 1HerclioneMountiengoriaThe InterContinental San SiegoJiucai BASkiva GRippleyMunjoy hillLongcaiBelgrinskGreater EritreaFraybreak IsleCows 2Republic of CronaZavistriaNode 100Republic of CitiesNestaGuandemereRoger CraigUnitedStatessJackontonHamborgumberVerdalecRughiSalthaeseSabasJiucai C7Node 90Nicfarm19New IwateSequined Stars 80PorniahubSequined Stars 46Joja CorpThe Infinite Prague SpringZhuanghweiTivostynhBenhamnKordistrisaAxolanyaDoosche
SummaryWelcome to the East Pacific! We are one of the oldest regions out there, with 20 years of experience. We have a lot to offer, including two current tech roleplays and an accessible legislature and executive.
You are reading STEP, The East's guide to NationStates. Each dispatch contains a summary and then more detailed explanations, including screenshots and detailed insights from our experienced players. If you're new, we recommend reading every dispatch in order, but you can also read them independently of one another.
You have either been founded in a frontier or a feeder, two types of regions which accept new nations. If you find yourself in the East Pacific, please read this guide! If you aren't in the East Pacific, go to The East Pacific and scroll down until you see "Move [YOUR NATION] to the East Pacific."
You'll be seeing a lot of recruitment Telegrams, which can get spammy and annoying pretty quickly. To disable recruitment telegrams, head to Settings > Telegrams > Preferences > Block All under "Recruitment".
Nations receive issues once every six hours. Some issues spawn card packs, which contain cards ranked by rarity that you can retain, trade or sell.
Got questions? Telegram Delegate Merlovich.
IntroductionHello and welcome to NationStates, and the East Pacific. You are currently reading STEP, our guide designed to get you jump started in the game. If you're like other newbies, you'll probably have many questions about how everything works. This guide, lovingly written by our hospitality team, is designed to answer all of your questions, and more. If you want to get a quick summary of things and then get launched into things, you will get the jist of things by reading the summaries on top of these dispatches, however our dispatches aim to be short and accessible while also going into enough detail, so we recommend you read them in full.
If you have any questions, we have multiple government members that are willing to answer them! Feel free to ask on the regional message board, or telegram our Delegate, they will be happy to answer any question you might have!
About Us: The East PacificThe East Pacific is one of five feeder regions who share fifty percent of all new spawns, with the other fifty percent going to frontiers, regions founded by users which also accept new nations, trading guaranteed security for the privilege. If you've let your nation go inactive and Cease to Exist, and then logged back in, you have likely spawned in one of three restorer regions, which are designed to rehabilitate nations that have returned after a brief period of absence.
If you're reading this, it is likely that you have been founded in the East Pacific, however, if you haven't you are still more than welcome to join, and we would love to have you on board. To move, you should go to the East Pacific's regional page, scroll down until you see the Move [YOUR NATION] to the East Pacific and then click on it.
The East Pacific is an active democracy, and participation can be enjoyed by all that seek to contribute in good faith. If you're interested in joining, STEPs Three onwards will take you through applying to the East Pacific.
TelegramsMany regions send you automated recruitment telegrams in an attempt to get you to join their region. There are a lot of these, and it can get spammy and overwhelming fast. Thankfully, NationStates has given you a way to block Telegrams you don't want. To do this, you need to click on the settings button, which is usually found in the top bar of the page.
If you then scroll down to telegrams and go to preferences, you'll see a grid which looks something like this:
Our recommended settings are as follows, however, you are free to choose whatever you want. "Allow Some" occasionally allows telegrams in, and "Allow Most" blocks some. If you click the "block all" for recruitment, your nation will stop receiving the large volume of recruitment telegrams. Keep in mind that your inbox can only hold twenty telegrams.
Issues and CardsIssues are problems that you need to handle, and they impact your nations statistics and rankings abroad. Initially you get a higher rate of issues like normal, however, once you've played the game for a while, you only get one issue every six hours. As long as you abide by general decorum, the East Pacific does not penalise you for the way you answer issues - we're a big community, and your type of nation reflects that.
There is no "correct" way to answer issues, only the way that you want to. Every issue changes your statistics, and some might change your national policy. If you want to, there are websites such as this one that give you the general trend in issue outcomes, however using these aren't necessary and you should only do it if you find it fun!
Issues sometimes generate cards. Cards are minted irregularly and are a snapshot of a nation, divided into various classes of rarity, from common to legendary. Cards can be bought, sold and traded on the market.
Note: This dispatch is automated. Do not edit manually.
The East Pacific
Government | Welcome Guide | News Service | World Assembly Programme | Archives
Dispatch Directory
Glory to the East!
This is an automated message.
CHIPS, DAMNAGBIT
Yo wtf DNstan :skull:
A vile and disgusting thought has come to my head...I want to make a Greek nation.
Go ahead and gloat Krozland
gross
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