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by United christian. . 408 reads.

NWU Z-day/N-day Plan *updated*

Zombie Preparedness Act of October 2015 Updated 2016 Updated 2017 Updated and Renamed the Mass Destruction Preparedness Act 2018

Authored By: The democratic nation of unovia United christian

Section I-Introduction
This Act is designed to prepare and instruct the Region for the Z-Day/N-Day Game Event, held each year near the end of October/Randomly Assigned respectively. In each of the following sections, this Act will cover what each protocol will be to better prepare the Nations of this Region for the coming threat. This Act codifies the Z-Day Plan enacted in October of 2014, by the Delegate Unovia. First coded for Z-Day 2015, Recoded for Z-Day 2016, Recoded for Z-Day 2017, Recoded for N-Day and Z-Day 2018.

Section II-Regional Protectionary Procedure
The Region shall protect itself from the threat. Immediately after the notification comes out about the event, the Region will shut down all Regional borders. The Region will be placed on immediate Category 5 standing of the Threat Category System, the highest and most threatening standard. Category 5 rank states that “the most severe cases require this. Severe cases include Z-Day and other such events.” This standard now includes N-Day.
The Founder or Delegate will place a password on the Region to set the border. The password will not be known except by a select few nations. The password shall not be lifted for 48 hours after the event ends.
The following sections will address the protocol for each option listed in the event.

Section III-Curing/Shield Protocol
Production of the Cure or Shields are one of the two accepted national responses for the event, the other being Military Intervention. Nations that produce the cure or shield are expected to come together as the Zombie/Nuclear Response Team (Z(N)RT).

Zombie: All nations in ZRT are asked to continue producing the cure throughout the event. Once the cure is officially created, members of that team will be firing missiles throughout the Region, helping all they can to reduce the disease.

Nuclear: In the event of N-Day, members of the NRT teams use their shields to destroy incoming nukes. You can see who is under attack through the UI system.

Section IV-Military Intervention Protocol
Military Intervention is one of two accepted national responses for the event, the other being Cure/Shield.

Zombie: For those Nations that chose Military Intervention, they are expected to work together to purge the disease from their Nations. Afterward, they are asked to do what they can to help all Nations militarily as much as possible. Solutions include, but are not limited to: Biological, Nuclear, Incendiary, Chemical, and Explosive Weapons. They are also encouraged to take in any civilians (to assist them if they are not infected) that wish to get away from the dangerous situation. Civilians who are moved have three options. They can go to a CERT (Citizen Emergency Response Team) for search and rescue after the fact, ZERT (Zombie Emergency Response Team) effectively a militia, they protect NCPs (Non Combat Persons) and get them to a ZRT, ZERT or CERT location, or they can go to a ZCRT decontamination facility close to the military camp where they will hide out till the event is over.

For those Nations that chose Military Intervention, they are expected to work together to avenge the region. New World Union is a strictly retaliatory region, meaning we do not attack unless attacked. Those in this team are expected to build up their nukes until ordered to rain h*llfire by either the Delegate or Defense Minister.

Section V-Zombieland: When A Nation Decides To Join The Horde
Zombieland is not an accepted choice. The two subsections in this section state what the Regional and National Responses will be to Zombieland.

Subsection a. Regional Response
Nations that choose Zombieland (Join the Horde) will lose control of their Government within the Region. All pending National Elections will be suspended, reinstated once the event ends. Nations that have produced the cure will go into action, firing cure missiles into the Zombie Nations. They will control the Government of the Zombie Nation during the event, restoring control of the Government to the former Zombie Nation.

Subsection b. National Response
Nations that share borders with Zombie swarmed nations are directed to shut their borders until the event ends and the Zombies are confirmed to be struck down. All treaties between those Nations will be suspended, and all trading practices will be shut down until the event ends.

Subsection c. Banjection
All Zombieland nations are at risk of a non-vote banjection while the region is on lockdown.

Section VI - Nuclear Treason
This is when a nuclear team member either attacked a member of the region or aggressively attacks another nation. The two subsections in this section state what the Regional and National Responses will be.

Subsection a. Regional Response
Nations that choose Nuclear Treason will lose control of their Government within the Region. All pending National Elections will be suspended, reinstated once the event ends. Nations that have produced the shields will be ordered to NOT defend this nation. In the event the Nuclear Treason is domestic the nuke team will be ordered to destroy this nation.

Subsection b. Banjection
All Nuclear Treason nations are at risk of a non-vote banjection while the region is on lockdown.

Section VII- National Borders
Z-day will be considered effective martial law. Meaning REGIONAL TEAMS ONLY will be entering and exiting nations at the discretion at that team's leader. NO national militaries are allowed to free travel. And all regional laws will still be in effect.

Section VIII-Enactment Procedure
This Act shall be enacted beginning as soon as the Regional Borders are closed for the event.

United christian

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