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DispatchMetaReference

by The Boutique Empire of Bassiliya. . 981 reads.

Roleplay Statistics Chart


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This dispatch contains information about the Roleplay Statistics Chart. Please direct all questions to Bassiliya.

ROLEPLAY STATISTICS CHART


The Roleplay Statistics Chart is a tool roleplayers use to have an accurate, balanced picture for each nation. The limit on this chart will be 1300 points; no one is permitted to breach that 1300 point limit. Keep in mind that you don't have to use all your points; if you want to RP as a smaller or weaker nation, you can use less than the limit. Once you have filled out your chart, you'll need to submit it to a Roleplay Moderator before it can become authorized. Please ensure that you use the formatting included in the "Instructions" section below. RSCs must be submitted in dispatch form and must make use of the pre-formatted code below. Example of an Roleplay Statistics Chart: Bassiliya RSC

ROLEPLAY STATISTICS
INSTRUCTIONS


The instructions are pretty simple and pretty easy. Go into a new dispatch, set the category to 'Meta' and the subcategory to 'Reference'. Once you have done that, open the spoiler below and copy-paste the text in your dispatch body and fill in the information. Publish it and send it to a roleplay moderator for approval. Once it is approved, then you can start roleplaying. Good luck, citizen! Below is the code; just hit the button and it will appear.

[box][b]Roleplay Nation Name:[/b] 

[b]Official Government Type:[/b]

[b]Roleplay Population:[/b]

[b]Industries[/b]
[list][*][b]Blacksmithing:[/b] 0/100
[*][b]Lumber:[/b] 0/100
[*][b]Stonecutting:[/b] 0/100
[*][b]Iron Mining:[/b] 0/100
[*][b]Precious Metal Mining:[/b] 0/100
[*][b]Other Metal Mining:[/b] 0/100
[*][b]Ship-Building:[/b] 0/100
[*][b]Fishing:[/b] 0/100
[*][b]Construction:[/b] 0/100[/list]
[b]Agriculture[/b]
[list][*][b]Consumable Crops:[/b] 0/100
[*][b]Industrial Crops:[/b] 0/100
[*][b]Consumable Animal Husbandry:[/b] 0/100
[*][b]Industrial Animal Husbandry:[/b] 0/100[/list]
[b]Infrastructure[/b]
[list][*][b]Roads:[/b] 0/100
[*][b]Taverns & Inns:[/b] 0/100
[*][b]Highway Safety:[/b] 0/100
[*][b]Ferries:[/b] 0/100
[*][b]Towns & Cities:[/b] 0/100
[*][b]Religious Buildings:[/b] 0/100
[*][b]Education:[/b] 0/100
[*][b]Healthcare:[/b] 0/100
[*][b]International Trade:[/b] 0/100[/list]
[b]Military[/b]
[list][*][b]Military Forces:[/b] 0/100
[list][*][b]Standing Army:[/b] 0%
[list][*][b]Knights:[/b] 0% (Limited to 10%)
[*][b]Men-at-Arms:[/b] 0%
[*][b]Cavalry:[/b] 0%
[*][b]Ranged:[/b] 0%
[*][b]Mercinaries:[/b] 0%
[*][b]Siege & Support:[/b] 0%[/list]
[*][b]Levies:[/b] 0%
[list][*][b]Knights:[/b] 0% (Limited to 10%)
[*][b]Men-at-Arms:[/b] 0%
[*][b]Cavalry:[/b] 0%
[*][b]Ranged:[/b] 0%
[*][b]Mercenaries:[/b] 0% 
[*][b]Siege & Support:[/b] 0%[/list][/list]
[*][b]Defensive Structures:[/b] 0/100
[*][b]Border Patrol:[/b] 0/100
[*][b]Espionage:[/b] 0/100[/list]
[b]Total Points Used:[/b][/box]
Notes:
  • Percents should add up to 100%. The standing army plus levies should add together to make 100 and the subcategories of each should both add up to equal 100.

  • Standing and levy percentages do not indicate only numbers as far as size. They are more indicators of where resources are allotted, the quality of training, and other quality factors. Moderators will be permitted to moderate army size if they find a proposed number unrealistic.


Original content and created by Bassiliya. Do not reproduce, in whole or part, without express permission.

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The Boutique Empire of Bassiliya

Edited:

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