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Champions act idea
Legislative Referendum; AR-02
- ARTICLE I - INTENTION;
- Acknowledging The addition of a new type of special roleplay character will be created with perks given to its selected role.
- Whereas, A nation may only have one special roleplay character at a time.
- Whereas, these characters will be afforded certain protections these will be as follows;
- Whereas, if a Role Player intends to harm another's Role Play character the owner is liable to write the extent of the injuries the character received.
- Whereas, in war the character can be killed if the character is present during the event.
- Whereas, a character will be safe within their personal hub and may not be killed by other Role Players without specific written consent of owner while there.
- Whereas, no Role Player may decide the actions of another persons character unless given explicit permission by the owner of said character.
- ARTICLE II - Class Setup;
• Strategist:In the event of being attacked the strategist may make two moves after the opponents declaration of war.
• Maker:As an master crafts person a Maker may take off three days on the creation time of any machinery technology.
• Sage:Devoted to scholarly pursuits a Sage is faster at putting spellcraft together and may take off three days of research time.
• Hero:Beloved by his people the Hero is able to boost morale slightly lowing the rate of death of any force he is fighting with.
• Champion:Best of what his people are capable offering the Champion can act like a small squadron.
• Divine:Bless with the light one of the Divine has a gift for healing and keeping dark beings at bay.
• Lich:Forever undying if a Lich is killed he will return to his hub after one year.
- Whereas, all special roleplay character active will be kept by the current rpm within a chart.
Nation | Name | Type |
0 | 0 | 0 |